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KINOTROPE gaming – Trippy Main Telecom

13時間 27分 55秒
KINOTROPE gaming
KINOTROPE gaming
10:006月 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

シリーズライン

Moneyline

$21 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$21
終了日
2026/06/27
マーケット開始日
Jun 26, 2026, 11:40 AM ET
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Trippy Main Telecom vs. KINOTROPE gaming」市場では、Asia Pacific LeagueにおけるTrippy Main TelecomとKINOTROPE gamingのRainbow Six Siegeマッチの結果を取引できます。試合はJune 27, 2026 6:00 AM ETに予定されています。これはBest of 1シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Trippy Main Telecomが27¢(インプライド確率27%)、KINOTROPE gamingが74¢(74%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Trippy Main Telecom vs. KINOTROPE gaming」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$21の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Trippy Main Telecom vs. KINOTROPE gaming」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTMTが27¢、KNTが74¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Trippy Main Telecom vs. KINOTROPE gaming」の現在のSeries Moneylineオッズは、Trippy Main Telecomが27¢(インプライド確率27%)、KINOTROPE gamingが74¢(74%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTrippy Main Telecom対KINOTROPE gamingのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

KINOTROPE gaming – Trippy Main Telecom

13時間 27分 55秒
KINOTROPE gaming
KINOTROPE gaming
10:006月 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

シリーズライン

Moneyline

$21 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$21
終了日
2026/06/27
マーケット開始日
Jun 26, 2026, 11:40 AM ET
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Trippy Main Telecom vs. KINOTROPE gaming」市場では、Asia Pacific LeagueにおけるTrippy Main TelecomとKINOTROPE gamingのRainbow Six Siegeマッチの結果を取引できます。試合はJune 27, 2026 6:00 AM ETに予定されています。これはBest of 1シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Trippy Main Telecomが27¢(インプライド確率27%)、KINOTROPE gamingが74¢(74%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Trippy Main Telecom vs. KINOTROPE gaming」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$21の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Trippy Main Telecom vs. KINOTROPE gaming」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTMTが27¢、KNTが74¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Trippy Main Telecom vs. KINOTROPE gaming」の現在のSeries Moneylineオッズは、Trippy Main Telecomが27¢(インプライド確率27%)、KINOTROPE gamingが74¢(74%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTrippy Main Telecom対KINOTROPE gamingのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。