paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$48 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$48 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 7:50 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...paiN Academy and Vexa meet in a best-of-three group-stage encounter during the ongoing CCT South America Series 2. paiN Academy, the developmental roster for the established Brazilian organization, carries a clean head-to-head record against Vexa after two prior victories, including a 2-1 win earlier this year. Both sides enter the match following inconsistent recent results in the series, with paiN Academy dropping a 0-2 series to ALKA and Vexa falling 1-2 to BESTIA Academy. Map pool familiarity, individual player form in the South American academy circuit, and the need for points toward playoff qualification shape the contest. The outcome hinges on execution in high-impact maps and adaptation to the opponent's preferred veto patterns.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問