Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日



Moneyline
$1.6K Vol.
Game 2 Winner
$25 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$25 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$25 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問




Moneyline
$1.6K Vol.
Game 2 Winner
$25 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$25 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$25 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Flame Team" if Flame Team win the match against 4ikibamboni.
This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Flame Team.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 14, 2026, 4:30 PM ET
Resolver
0x65070BE91...Flame Esports and 4ikibamboni enter this European Pro League Season 38 Group B best-of-three with closely aligned world rankings near 40-41 and limited prior head-to-head history. 4ikibamboni holds a stronger group-stage record at 3-1 with solid map wins, while Flame sits at 2-1 after recent series results that include both competitive wins and tougher losses against higher-placed sides. Both squads feature relatively stable rosters typical of mid-tier CIS and international lineups, with no reported last-minute changes or major roster moves ahead of the match. The outcome will likely hinge on individual map execution, draft adaptability in the current patch, and early-game momentum in a format where small edges in coordination can decide series length. Playoff positioning adds context, as strong results here influence qualification paths for the double-elimination stage.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
外部リンクに注意してください。
よくある質問