Xtreme Gaming enters this DreamLeague Season 29 Group B tiebreaker with clear roster depth and recent map dominance, having swept PlayTime 2-0 just four days earlier on strong mid-game execution from cores like Ame and NothingToSay. The Chinese squad sits at 3-4 in the standings alongside the Philippine side, but brings superior coordination and earnings history that typically translate to better adaptation in single-elimination formats. PlayTime has shown flashes in group play yet remains the clear underdog after consistent struggles against higher-tier opponents. Recent patch dynamics favoring aggressive drafts and vision control further align with Xtreme’s established playstyle, while any late roster adjustments or fatigue from the packed schedule could shift momentum in the BO1.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$48 Vol.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 17, 2026, 1:50 PM ET
Resolver
0x65070BE91...First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$8 Vol.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 17, 2026, 1:50 PM ET
Resolver
0x65070BE91...Xtreme Gaming enters this DreamLeague Season 29 Group B tiebreaker with clear roster depth and recent map dominance, having swept PlayTime 2-0 just four days earlier on strong mid-game execution from cores like Ame and NothingToSay. The Chinese squad sits at 3-4 in the standings alongside the Philippine side, but brings superior coordination and earnings history that typically translate to better adaptation in single-elimination formats. PlayTime has shown flashes in group play yet remains the clear underdog after consistent struggles against higher-tier opponents. Recent patch dynamics favoring aggressive drafts and vision control further align with Xtreme’s established playstyle, while any late roster adjustments or fatigue from the packed schedule could shift momentum in the BO1.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$48 Vol.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 17, 2026, 1:50 PM ET
Resolver
0x65070BE91...Xtreme Gaming enters this DreamLeague Season 29 Group B tiebreaker with clear roster depth and recent map dominance, having swept PlayTime 2-0 just four days earlier on strong mid-game execution from cores like Ame and NothingToSay. The Chinese squad sits at 3-4 in the standings alongside the Philippine side, but brings superior coordination and earnings history that typically translate to better adaptation in single-elimination formats. PlayTime has shown flashes in group play yet remains the clear underdog after consistent struggles against higher-tier opponents. Recent patch dynamics favoring aggressive drafts and vision control further align with Xtreme’s established playstyle, while any late roster adjustments or fatigue from the packed schedule could shift momentum in the BO1.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
First Blood
$0 Vol.
Kill Totals
$0 Vol.
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$8 Vol.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 17, 2026, 1:50 PM ET
Resolver
0x65070BE91...Xtreme Gaming enters this DreamLeague Season 29 Group B tiebreaker with clear roster depth and recent map dominance, having swept PlayTime 2-0 just four days earlier on strong mid-game execution from cores like Ame and NothingToSay. The Chinese squad sits at 3-4 in the standings alongside the Philippine side, but brings superior coordination and earnings history that typically translate to better adaptation in single-elimination formats. PlayTime has shown flashes in group play yet remains the clear underdog after consistent struggles against higher-tier opponents. Recent patch dynamics favoring aggressive drafts and vision control further align with Xtreme’s established playstyle, while any late roster adjustments or fatigue from the packed schedule could shift momentum in the BO1.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問