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icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

$12,118 Vol.

2026/05/22
Polymarket

$12,118 Vol.

Polymarket
icon for Anyone's Legend

Anyone's Legend

$561 Vol.

82%

icon for Bilibili Gaming

Bilibili Gaming

$558 Vol.

68%

icon for JD Gaming

JD Gaming

$1,337 Vol.

63%

icon for Weibo Gaming

Weibo Gaming

$101 Vol.

13%

icon for LGD Gaming

LGD Gaming

$523 Vol.

1%

icon for ThunderTalk Gaming

ThunderTalk Gaming

$344 Vol.

<1%

icon for Ninjas in Pyjamas

Ninjas in Pyjamas

$663 Vol.

<1%

icon for Top Esports

Top Esports

$3,619 Vol.

<1%

icon for LNG Esports

LNG Esports

$1,081 Vol.

<1%

icon for Ultra Prime

Ultra Prime

$635 Vol.

<1%

icon for Invictus Gaming

Invictus Gaming

$1,077 Vol.

<1%

icon for EDward Gaming

EDward Gaming

$480 Vol.

<1%

icon for Oh My God

Oh My God

$387 Vol.

<1%

icon for Team WE

Team WE

$752 Vol.

<1%

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The Esports World Cup 2026 China Qualifier pits all 14 LPL teams in a multi-phase online bracket running through May 22, with top seeds including Bilibili Gaming, JD Gaming, and Weibo Gaming entering at Phase 2 and lower-seeded squads starting earlier. Recent round-two results, such as TES edging IG and BLG advancing past JDG, have clarified early momentum for established organizations while exposing roster inconsistencies among mid-tier sides. The top two finishers earn direct entry to the Riyadh main event weeks after MSI, making bracket positioning and recent form decisive as elimination pressure mounts. Analysts note that strong showings in best-of-three and best-of-five series often hinge on mid-season meta adaptation and player availability following the LPL spring split.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
音量
$12,118
終了日
2026/05/22
マーケット開始日
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The Esports World Cup 2026 China Qualifier pits all 14 LPL teams in a multi-phase online bracket running through May 22, with top seeds including Bilibili Gaming, JD Gaming, and Weibo Gaming entering at Phase 2 and lower-seeded squads starting earlier. Recent round-two results, such as TES edging IG and BLG advancing past JDG, have clarified early momentum for established organizations while exposing roster inconsistencies among mid-tier sides. The top two finishers earn direct entry to the Riyadh main event weeks after MSI, making bracket positioning and recent form decisive as elimination pressure mounts. Analysts note that strong showings in best-of-three and best-of-five series often hinge on mid-season meta adaptation and player availability following the LPL spring split.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
音量
$12,118
終了日
2026/05/22
マーケット開始日
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

外部リンクに注意してください。

よくある質問

「EWC 2026: China Qualifiers」はPolymarket上の14個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Anyone's Legend」で82%、次いで「Bilibili Gaming」が68%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、82¢で取引されているシェアは、市場がその結果に82%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「EWC 2026: China Qualifiers」は$12.1Kの総取引量を生み出しています(Apr 7, 2026のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「EWC 2026: China Qualifiers」で取引するには、このページに記載されている14個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「EWC 2026: China Qualifiers」の現在のフロントランナーは「Anyone's Legend」で82%であり、市場がこの結果に82%の確率を割り当てていることを意味します。次に近い結果は「Bilibili Gaming」で68%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「EWC 2026: China Qualifiers」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。