Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$824 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$15 Vol.
Total Games
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$824 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$15 Vol.
Total Games
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Hanwha Life Esports Challengers.
This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against Gen.G Global Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 14, 2026, 4:40 PM ET
Resolver
0x65070BE91...Gen.G Global Academy enters this LCK Challengers League best-of-three at the bottom of the 2026 Rounds 1-2 standings with a 2-11 record and an extended losing streak, reflecting inconsistent roster execution and defensive lapses across recent weeks. Hanwha Life Esports Challengers sit mid-table at 4-8, buoyed by steadier map wins in the same split despite their own recent setbacks. Historical head-to-head data shows a near-even series record between the academy sides, though current form heavily favors Hanwha in map control and objective play. With no reported roster adjustments or major patch shifts ahead of the May 18 matchup, recent momentum and standing gaps remain the primary drivers shaping trader views on the outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問