Ninjas in Pyjamas enters the RLCS Paris Major Group C best-of-five against TSM with superior recent form, securing wins in three of their last five series while climbing toward the middle of the world rankings. TSM, by contrast, has posted a five-match winless streak that highlights ongoing struggles with consistency and execution in high-stakes LAN environments. Head-to-head results further tilt toward NIP, including multiple 3-1 series victories in prior RLCS encounters. Roster stability, adaptation to the current patch mechanics, and ability to close out maps under pressure stand out as decisive factors that traders are weighing ahead of the May 20 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than TSM in this match.
Otherwise, this market will resolve to "TSM".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than TSM in this match.
Otherwise, this market will resolve to "TSM".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Over" if Ninjas in Pyjamas and TSM play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Over" if Ninjas in Pyjamas and TSM play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against TSM.
This market will resolve to "TSM" if TSM win Game 4 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against TSM.
This market will resolve to "TSM" if TSM win Game 3 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against TSM.
This market will resolve to "TSM" if TSM win Game 2 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against TSM.
This market will resolve to "TSM" if TSM win Game 1 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS Paris Major Group C best-of-five against TSM with superior recent form, securing wins in three of their last five series while climbing toward the middle of the world rankings. TSM, by contrast, has posted a five-match winless streak that highlights ongoing struggles with consistency and execution in high-stakes LAN environments. Head-to-head results further tilt toward NIP, including multiple 3-1 series victories in prior RLCS encounters. Roster stability, adaptation to the current patch mechanics, and ability to close out maps under pressure stand out as decisive factors that traders are weighing ahead of the May 20 matchup.
This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:47 AM ET
音量
$329終了日
2026/05/20マーケット開始日
May 13, 2026, 9:47 AM ETThis market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than TSM in this match.
Otherwise, this market will resolve to "TSM".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than TSM in this match.
Otherwise, this market will resolve to "TSM".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Over" if Ninjas in Pyjamas and TSM play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Over" if Ninjas in Pyjamas and TSM play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against TSM.
This market will resolve to "TSM" if TSM win Game 4 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against TSM.
This market will resolve to "TSM" if TSM win Game 3 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against TSM.
This market will resolve to "TSM" if TSM win Game 2 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against TSM.
This market will resolve to "TSM" if TSM win Game 1 against Ninjas in Pyjamas.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS Paris Major Group C best-of-five against TSM with superior recent form, securing wins in three of their last five series while climbing toward the middle of the world rankings. TSM, by contrast, has posted a five-match winless streak that highlights ongoing struggles with consistency and execution in high-stakes LAN environments. Head-to-head results further tilt toward NIP, including multiple 3-1 series victories in prior RLCS encounters. Roster stability, adaptation to the current patch mechanics, and ability to close out maps under pressure stand out as decisive factors that traders are weighing ahead of the May 20 matchup.
This market refers to the Rocket League match between Ninjas in Pyjamas and TSM in the RLCS World Championship Group C, initially scheduled for May 20 at 11:00AM ET.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against TSM.
This market will resolve to "TSM" if TSM win the match against Ninjas in Pyjamas.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 13, 2026, 9:47 AM ET
音量
$329終了日
2026/05/20マーケット開始日
May 13, 2026, 9:47 AM ETNinjas in Pyjamas enters the RLCS Paris Major Group C best-of-five against TSM with superior recent form, securing wins in three of their last five series while climbing toward the middle of the world rankings. TSM, by contrast, has posted a five-match winless streak that highlights ongoing struggles with consistency and execution in high-stakes LAN environments. Head-to-head results further tilt toward NIP, including multiple 3-1 series victories in prior RLCS encounters. Roster stability, adaptation to the current patch mechanics, and ability to close out maps under pressure stand out as decisive factors that traders are weighing ahead of the May 20 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日

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