FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Moneyline
$494 Vol.
Map 1 Winner
$179 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Moneyline
$494 Vol.
Map 1 Winner
$179 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "FlyQuest" if FlyQuest win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against FlyQuest.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 13, 2026, 12:50 PM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FlyQuest and Evil Geniuses Academy enter this VCL North America Stage 3 Swiss Stage best-of-three as closely matched Tier 2 sides with similar mid-table positioning after Stage 2 qualifications. FlyQuest carries a stronger recent record from the prior split, including multiple series wins that secured their spot, while EG Academy has shown inconsistent results in early Stage 3 matches but maintains a stable roster featuring players like Bdog. Both teams feature young lineups focused on developing synergy ahead of potential playoff pushes, with map pool familiarity and execution in key rounds likely determining the outcome in this elimination-influenced Swiss format. No major roster changes or external factors have altered preparation heading into the June 17 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問