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Ghools Esports – Team Liquid Academy

18時間 22分 34秒
$22.00 Vol.Polymarket

シリーズライン

Moneyline

$10 Vol.

Map 1 Winner

$12 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

マップ1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

マップ2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

マップ3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 3 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 3 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 3 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 3 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 2 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 2 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 2 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 2 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 1 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 1 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 1 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 1 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 2 or more maps than Ghools Esports in this match. Otherwise, this market will resolve to "Ghools Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Over" if Ghools Esports and Team Liquid Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win Map 2 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Ghools Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win Map 1 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Ghools Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**Team Liquid Academy enters the June 25 VCL EMEA Stage 3 Group D elimination best-of-three against Ghools Esports as the clear favorite, reflecting traders’ view of its superior roster depth and org backing.** Both sides sit at 0-1 after opening losses—REBORN routed Ghools 2-0 while Misa edged TLA 2-1—making this a must-win for bracket survival in the four-team group. TLA, the academy squad for the VCT-partnered Team Liquid organization, fields a young core including GSR, Kicks, Prti, rexxtoned, WanZeru, and Bacon9; its stronger Stage 2 results (2-1 group record) and prior 2-0 head-to-head win over Ghools reinforce the pricing. Ghools, a Tunisian regional side, showed limited success in EMEA competition and suffered a lopsided defeat in its most recent outing. Key variables include map pool execution, individual aim duels on the young TLA roster, and the high-stakes elimination pressure that could amplify any early map swings.

This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET.

This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy.

This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$22
終了日
2026/06/25
マーケット開始日
Jun 24, 2026, 9:21 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Team Liquid Academy vs. Ghools Esports」市場では、VCLにおけるTeam Liquid AcademyとGhools EsportsのValorantマッチの結果を取引できます。試合はJune 25, 2026 1:30 PM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Team Liquid Academyが86¢(インプライド確率86%)、Ghools Esportsが14¢(14%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Team Liquid Academy vs. Ghools Esports」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$22の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Team Liquid Academy vs. Ghools Esports」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTLAが86¢、GLS1が14¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Team Liquid Academy vs. Ghools Esports」の現在のSeries Moneylineオッズは、Team Liquid Academyが86¢(インプライド確率86%)、Ghools Esportsが14¢(14%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTeam Liquid Academy対Ghools Esportsのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

Ghools Esports – Team Liquid Academy

18時間 22分 34秒
$22.00 Vol.Polymarket

シリーズライン

Moneyline

$10 Vol.

Map 1 Winner

$12 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

マップ1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

マップ2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

マップ3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 3 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 3 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 3 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 3 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 2 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 2 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 2 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 2 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 1 by 5 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 1 exceeds Ghools Esports's by 5 or more). Otherwise, this market will resolve to "Ghools Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Team Liquid Academy and Ghools Esports in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins Map 1 by 6 or more rounds, including any overtime (i.e. Team Liquid Academy's round total on Map 1 exceeds Ghools Esports's by 6 or more). Otherwise, this market will resolve to "Ghools Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 2 or more maps than Ghools Esports in this match. Otherwise, this market will resolve to "Ghools Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Over" if Ghools Esports and Team Liquid Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win Map 2 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Ghools Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win Map 1 against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Ghools Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**Team Liquid Academy enters the June 25 VCL EMEA Stage 3 Group D elimination best-of-three against Ghools Esports as the clear favorite, reflecting traders’ view of its superior roster depth and org backing.** Both sides sit at 0-1 after opening losses—REBORN routed Ghools 2-0 while Misa edged TLA 2-1—making this a must-win for bracket survival in the four-team group. TLA, the academy squad for the VCT-partnered Team Liquid organization, fields a young core including GSR, Kicks, Prti, rexxtoned, WanZeru, and Bacon9; its stronger Stage 2 results (2-1 group record) and prior 2-0 head-to-head win over Ghools reinforce the pricing. Ghools, a Tunisian regional side, showed limited success in EMEA competition and suffered a lopsided defeat in its most recent outing. Key variables include map pool execution, individual aim duels on the young TLA roster, and the high-stakes elimination pressure that could amplify any early map swings.

This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET.

This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy.

This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$22
終了日
2026/06/25
マーケット開始日
Jun 24, 2026, 9:21 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Elimination match between Ghools Esports and Team Liquid Academy in the VCL EMEA: Stage 3 Group D, initially scheduled for June 25 at 1:30PM ET. This market will resolve to "Ghools Esports" if Ghools Esports win the match against Team Liquid Academy. This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Ghools Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Team Liquid Academy vs. Ghools Esports」市場では、VCLにおけるTeam Liquid AcademyとGhools EsportsのValorantマッチの結果を取引できます。試合はJune 25, 2026 1:30 PM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Team Liquid Academyが86¢(インプライド確率86%)、Ghools Esportsが14¢(14%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Team Liquid Academy vs. Ghools Esports」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$22の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Team Liquid Academy vs. Ghools Esports」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTLAが86¢、GLS1が14¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Team Liquid Academy vs. Ghools Esports」の現在のSeries Moneylineオッズは、Team Liquid Academyが86¢(インプライド確率86%)、Ghools Esportsが14¢(14%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTeam Liquid Academy対Ghools Esportsのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。