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Insomnia – REJECT

M1
M2
M3
Insomnia
Insomnia
W
L
L
REJECT
REJECT
L
W
W
$27.40K Vol.Polymarket

シリーズライン

Moneyline

$25.7K Vol.

Map 1 Winner

$1.2K Vol.

Map Handicap

$168 Vol.

Total Maps

$263 Vol.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "REJECT" if REJECT wins 2 or more maps than Insomnia in this match. Otherwise, this market will resolve to "Insomnia". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Over" if Insomnia and REJECT play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win Map 2 against REJECT. This market will resolve to "REJECT" if REJECT win Map 2 against Insomnia. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win Map 1 against REJECT. This market will resolve to "REJECT" if REJECT win Map 1 against Insomnia. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win the match against REJECT. This market will resolve to "REJECT" if REJECT win the match against Insomnia. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Insomnia holds a slight edge entering the VCL Japan Split 1 Phase 2 upper bracket quarterfinals BO3 against REJECT, boasting a stronger Phase 1 record of 2-2—including 2-0 over AGELITE and 2-1 versus RIDDLE—compared to REJECT's 1-3 showing with a lone 2-0 win over WEC C amid losses to Crest Gaming Zst and RIDDLE. Insomnia's recent 0-2 defeat to REIGNITE FOXX highlights defensive vulnerabilities, while both teams advanced via lower bracket grinds, reflected in close Japan rankings (Insomnia #11 at 1549 rating, REJECT #14 at 1510). Stable rosters and comparable recent form point to a tightly contested series, where map execution and agent picks could sway trader consensus on this double-elimination bracket clash.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET.

This market will resolve to "Insomnia" if Insomnia win the match against REJECT.

This market will resolve to "REJECT" if REJECT win the match against Insomnia.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
音量
$27,397
終了日
2026/04/01
マーケット開始日
Mar 29, 2026, 10:10 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win the match against REJECT. This market will resolve to "REJECT" if REJECT win the match against Insomnia. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

外部リンクに注意してください。

よくある質問

Polymarketの「REJECT vs. Insomnia」市場では、VCLにおけるREJECTとInsomniaのValorantマッチの結果を取引できます。試合はApril 1, 2026 6:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在REJECTが100¢(インプライド確率100%)、Insomniaが0¢(0%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「REJECT vs. Insomnia」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$27.4Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「REJECT vs. Insomnia」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではRCが100¢、INS1が0¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「REJECT vs. Insomnia」の現在のSeries Moneylineオッズは、REJECTが100¢(インプライド確率100%)、Insomniaが0¢(0%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはREJECT対Insomniaのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

Insomnia – REJECT

M1
M2
M3
Insomnia
Insomnia
W
L
L
REJECT
REJECT
L
W
W
$27.40K Vol.Polymarket

シリーズライン

Moneyline

$25.7K Vol.

Map 1 Winner

$1.2K Vol.

Map Handicap

$168 Vol.

Total Maps

$263 Vol.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "REJECT" if REJECT wins 2 or more maps than Insomnia in this match. Otherwise, this market will resolve to "Insomnia". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Over" if Insomnia and REJECT play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win Map 2 against REJECT. This market will resolve to "REJECT" if REJECT win Map 2 against Insomnia. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win Map 1 against REJECT. This market will resolve to "REJECT" if REJECT win Map 1 against Insomnia. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win the match against REJECT. This market will resolve to "REJECT" if REJECT win the match against Insomnia. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Insomnia holds a slight edge entering the VCL Japan Split 1 Phase 2 upper bracket quarterfinals BO3 against REJECT, boasting a stronger Phase 1 record of 2-2—including 2-0 over AGELITE and 2-1 versus RIDDLE—compared to REJECT's 1-3 showing with a lone 2-0 win over WEC C amid losses to Crest Gaming Zst and RIDDLE. Insomnia's recent 0-2 defeat to REIGNITE FOXX highlights defensive vulnerabilities, while both teams advanced via lower bracket grinds, reflected in close Japan rankings (Insomnia #11 at 1549 rating, REJECT #14 at 1510). Stable rosters and comparable recent form point to a tightly contested series, where map execution and agent picks could sway trader consensus on this double-elimination bracket clash.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET.

This market will resolve to "Insomnia" if Insomnia win the match against REJECT.

This market will resolve to "REJECT" if REJECT win the match against Insomnia.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
音量
$27,397
終了日
2026/04/01
マーケット開始日
Mar 29, 2026, 10:10 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 2 match between Insomnia and REJECT in the VCL Japan: Phase 2, initially scheduled for April 1 at 6:00AM ET. This market will resolve to "Insomnia" if Insomnia win the match against REJECT. This market will resolve to "REJECT" if REJECT win the match against Insomnia. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

外部リンクに注意してください。

よくある質問

Polymarketの「REJECT vs. Insomnia」市場では、VCLにおけるREJECTとInsomniaのValorantマッチの結果を取引できます。試合はApril 1, 2026 6:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在REJECTが100¢(インプライド確率100%)、Insomniaが0¢(0%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「REJECT vs. Insomnia」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$27.4Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「REJECT vs. Insomnia」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではRCが100¢、INS1が0¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「REJECT vs. Insomnia」の現在のSeries Moneylineオッズは、REJECTが100¢(インプライド確率100%)、Insomniaが0¢(0%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはREJECT対Insomniaのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。