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icon for Valveは...までにキャッシュをマッププールに追加しますか?

Valveは...までにキャッシュをマッププールに追加しますか?

icon for Valveは...までにキャッシュをマッププールに追加しますか?

Valveは...までにキャッシュをマッププールに追加しますか?

$859,924 Vol.

2026/06/30
Polymarket

$859,924 Vol.

Polymarket

6月30日

$282,964 Vol.

9%

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's recent April 2026 patch reworked and added Cache to CS2's casual, competitive, deathmatch, and retakes modes, marking its first official return since removal from the active duty pool years earlier. This update, paired with Valve's hints in patch notes and blog posts, has shifted trader focus toward its likely entry into the Premier map pool after the IEM Cologne Major. Community surveys showing strong player preference for Cache, combined with Valve's pattern of aligning map rotations to new seasons, underscore the momentum. Factors like which legacy map might exit the pool and post-major competitive testing will likely shape the timeline and final roster of maps in pro play.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
音量
$859,924
終了日
2026/02/28
マーケット開始日
Mar 3, 2026, 1:28 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's recent April 2026 patch reworked and added Cache to CS2's casual, competitive, deathmatch, and retakes modes, marking its first official return since removal from the active duty pool years earlier. This update, paired with Valve's hints in patch notes and blog posts, has shifted trader focus toward its likely entry into the Premier map pool after the IEM Cologne Major. Community surveys showing strong player preference for Cache, combined with Valve's pattern of aligning map rotations to new seasons, underscore the momentum. Factors like which legacy map might exit the pool and post-major competitive testing will likely shape the timeline and final roster of maps in pro play.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
音量
$859,924
終了日
2026/02/28
マーケット開始日
Mar 3, 2026, 1:28 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.

外部リンクに注意してください。

よくある質問

「Valveは...までにキャッシュをマッププールに追加しますか?」はPolymarket上の4個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「6月30日」で9%、次いで「1月31日」が0%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、9¢で取引されているシェアは、市場がその結果に9%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「Valveは...までにキャッシュをマッププールに追加しますか?」は$859.9Kの総取引量を生み出しています(Dec 22, 2025のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「Valveは...までにキャッシュをマッププールに追加しますか?」で取引するには、このページに記載されている4個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

これは非常に拮抗した市場です。「Valveは...までにキャッシュをマッププールに追加しますか?」の現在のリーダーは「6月30日」でわずか9%、「1月31日」が0%で僅差です。どの結果も強い多数派を占めていないため、トレーダーはこれを非常に不確実と見ており、独自の取引機会を提供する可能性があります。これらのオッズはリアルタイムで更新されますので、このページをブックマークしてください。

「Valveは...までにキャッシュをマッププールに追加しますか?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。