Team shoke enters this BetBoom Streamers Battle CS #5 playoff BO3 as the consensus favorite, reflecting stronger recent map results and a direct 2-0 head-to-head win over Recrent earlier in the event. shoke’s lineup has shown consistent execution across group-stage maps, while Recrent has posted mixed outcomes including a loss to StRoGo and variable results against other invited squads. Map pool familiarity, individual aim duels on Inferno and Mirage, and playoff-stage pressure favor shoke in trader pricing. Any late roster adjustments or map veto surprises remain the main variables that could shift implied probabilities before the series starts.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트
2/3

$640.99 Vol.
시리즈 라인
This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Over" if Team Recrent and Team shoke play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win Map 2 against Team shoke.
This market will resolve to "Team shoke" if Team shoke win Map 2 against Team Recrent.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win Map 1 against Team shoke.
This market will resolve to "Team shoke" if Team shoke win Map 1 against Team Recrent.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke enters this BetBoom Streamers Battle CS #5 playoff BO3 as the consensus favorite, reflecting stronger recent map results and a direct 2-0 head-to-head win over Recrent earlier in the event. shoke’s lineup has shown consistent execution across group-stage maps, while Recrent has posted mixed outcomes including a loss to StRoGo and variable results against other invited squads. Map pool familiarity, individual aim duels on Inferno and Mirage, and playoff-stage pressure favor shoke in trader pricing. Any late roster adjustments or map veto surprises remain the main variables that could shift implied probabilities before the series starts.
This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Jul 3, 2026, 11:41 AM ET
거래량
$641종료일
2026.07.04마켓 개설일
Jul 3, 2026, 11:41 AM ET정산 출처
https://hltv.orgResolver
0x65070BE91...
2/3

$640.99 Vol.
시리즈 라인
This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Over" if Team Recrent and Team shoke play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win Map 2 against Team shoke.
This market will resolve to "Team shoke" if Team shoke win Map 2 against Team Recrent.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win Map 1 against Team shoke.
This market will resolve to "Team shoke" if Team shoke win Map 1 against Team Recrent.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke enters this BetBoom Streamers Battle CS #5 playoff BO3 as the consensus favorite, reflecting stronger recent map results and a direct 2-0 head-to-head win over Recrent earlier in the event. shoke’s lineup has shown consistent execution across group-stage maps, while Recrent has posted mixed outcomes including a loss to StRoGo and variable results against other invited squads. Map pool familiarity, individual aim duels on Inferno and Mirage, and playoff-stage pressure favor shoke in trader pricing. Any late roster adjustments or map veto surprises remain the main variables that could shift implied probabilities before the series starts.
This market refers to the Counter-Strike Lower bracket semifinal match between Team Recrent and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 3:00PM ET.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Team Recrent" if Team Recrent win the match against Team shoke.
This market will resolve to "Team shoke" if Team shoke win the match against Team Recrent.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Jul 3, 2026, 11:41 AM ET
거래량
$641종료일
2026.07.04마켓 개설일
Jul 3, 2026, 11:41 AM ET정산 출처
https://hltv.orgResolver
0x65070BE91...Team shoke enters this BetBoom Streamers Battle CS #5 playoff BO3 as the consensus favorite, reflecting stronger recent map results and a direct 2-0 head-to-head win over Recrent earlier in the event. shoke’s lineup has shown consistent execution across group-stage maps, while Recrent has posted mixed outcomes including a loss to StRoGo and variable results against other invited squads. Map pool familiarity, individual aim duels on Inferno and Mirage, and playoff-stage pressure favor shoke in trader pricing. Any late roster adjustments or map veto surprises remain the main variables that could shift implied probabilities before the series starts.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트
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