Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트Bilibili Gaming vs Invictus Gaming
Moneyline
$958K 거래량
Game 1 Winner
$624K 거래량
Game Handicap
$20.4K 거래량
Total Games
$8.4K 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...First Blood
$111 거래량
Kill Totals
$2.7K 거래량
Both Teams Slay Baron
$11 거래량
Both Teams Slay Dragon
$11 거래량
Both Teams Destroy Inhibitors
$11 거래량
Any Player Quadra Kill
$6 거래량
Any Player Penta Kill
$48 거래량
Odd/Even Total Kills
$11 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
First Blood
$11 거래량
Kill Totals
$7.6K 거래량
Both Teams Slay Baron
$11 거래량
Both Teams Slay Dragon
$0 거래량
Both Teams Destroy Inhibitors
$6 거래량
Any Player Quadra Kill
$0 거래량
Any Player Penta Kill
$58 거래량
Odd/Even Total Kills
$2 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Both Teams Slay Baron
$5 거래량
Both Teams Slay Dragon
$0 거래량
Both Teams Destroy Inhibitors
$5 거래량
Any Player Quadra Kill
$5 거래량
Any Player Penta Kill
$0 거래량
Odd/Even Total Kills
$6 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Bilibili Gaming vs Invictus Gaming
Moneyline
$958K 거래량
Game 1 Winner
$624K 거래량
Game Handicap
$20.4K 거래량
Total Games
$8.4K 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
First Blood
$111 거래량
Kill Totals
$2.7K 거래량
Both Teams Slay Baron
$11 거래량
Both Teams Slay Dragon
$11 거래량
Both Teams Destroy Inhibitors
$11 거래량
Any Player Quadra Kill
$6 거래량
Any Player Penta Kill
$48 거래량
Odd/Even Total Kills
$11 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
First Blood
$11 거래량
Kill Totals
$7.6K 거래량
Both Teams Slay Baron
$11 거래량
Both Teams Slay Dragon
$0 거래량
Both Teams Destroy Inhibitors
$6 거래량
Any Player Quadra Kill
$0 거래량
Any Player Penta Kill
$58 거래량
Odd/Even Total Kills
$2 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Both Teams Slay Baron
$5 거래량
Both Teams Slay Dragon
$0 거래량
Both Teams Destroy Inhibitors
$5 거래량
Any Player Quadra Kill
$5 거래량
Any Player Penta Kill
$0 거래량
Odd/Even Total Kills
$6 거래량
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 14, 2026, 7:50 PM ET
Resolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.


외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문