Moneyline
$0 거래량
Game 1 Winner
$0 거래량
Game Handicap
$0 거래량
Total Games
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Moneyline
$0 거래량
Game 1 Winner
$0 거래량
Game Handicap
$0 거래량
Total Games
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Ends in Daytime
$0 거래량
Both Teams Beat Roshan
$0 거래량
Both Teams Destroy Barracks
$0 거래량
Any Player Ultra Kill
$0 거래량
Any Player Rampage
$0 거래량
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Tundra Esports and PlayTime each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports wins 2 or more games than PlayTime in this match.
Otherwise, this market will resolve to "PlayTime".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Over" if Tundra Esports and PlayTime play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 2 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 2 against Tundra Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win Game 1 against PlayTime.
This market will resolve to "PlayTime" if PlayTime win Game 1 against Tundra Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between Tundra Esports and PlayTime in the DreamLeague Group B, initially scheduled for May 17 at 9:30AM ET.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Tundra Esports" if Tundra Esports win the match against PlayTime.
This market will resolve to "PlayTime" if PlayTime win the match against Tundra Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 16, 2026, 5:31 PM ET
거래량
$0종료일
2026.05.17마켓 개설일
May 16, 2026, 5:31 PM ETResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"PlayTime vs. Tundra Esports" 마켓은 Polymarket에서 DreamLeague의 PlayTime vs Tundra Esports Dota 2 경기 결과에 거래할 수 있게 합니다. May 17, 2026 9:30 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, PlayTime은 현재 42¢ (42% 내재 확률)에 거래되고 Tundra Esports은 59¢ (59%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "PlayTime vs. Tundra Esports" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $NaN의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"PlayTime vs. Tundra Esports"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 PLAYTI이 42¢, TUNDRA이 59¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"PlayTime vs. Tundra Esports"의 현재 시리즈 머니라인 확률은 PlayTime이 42¢ (42% 내재 확률), Tundra Esports이 59¢ (59%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 PlayTime vs. Tundra Esports 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "PlayTime vs. Tundra Esports"에 $NaN이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"PlayTime vs. Tundra Esports"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Game 승자, Game 핸디캡, 토탈 Games — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 PLAYTI 또는 TUNDRA)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 PLAYTI의 42¢ 가격은 트레이더들이 PlayTime의 이 경기 승리 확률을 대략 42%로 보고 있음을 의미합니다. 42¢에 PLAYTI 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 58¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 game 승자, game 핸디캡, 토탈 games에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"PlayTime vs. Tundra Esports" 경기는 DreamLeague에서 May 17, 2026 9:30 AM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다.
"PlayTime vs. Tundra Esports" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 2,288개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.


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