Team Vitality, sitting second in EU RLCS 2026 standings with 81 points behind Gentle Mates, faces OCE runner-up Wildcard (74 points) in a pivotal BO5 Group A opener at the Paris Major on May 20. Vitality's consistent top finishes, including a win in EU Open 6 last month, underscore their depth with roster zen, ExoTiiK, and stizzy, while Wildcard dominated OCE opens with Fever, Torsos, and bananahead but enters as cross-regional underdogs. Echoing Wildcard's Worlds upset sweep of second-place Dignitas last season, this round-robin matchup carries upset potential amid Group A's stacked field with Karmine Corp and FUT Esports, where top-two advance to playoffs.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Over" if Vitality and Wildcard play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Over" if Vitality and Wildcard play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 4 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 4 against Vitality.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 3 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 3 against Vitality.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 2 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 2 against Vitality.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 1 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 1 against Vitality.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality wins 3 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality wins 2 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality, sitting second in EU RLCS 2026 standings with 81 points behind Gentle Mates, faces OCE runner-up Wildcard (74 points) in a pivotal BO5 Group A opener at the Paris Major on May 20. Vitality's consistent top finishes, including a win in EU Open 6 last month, underscore their depth with roster zen, ExoTiiK, and stizzy, while Wildcard dominated OCE opens with Fever, Torsos, and bananahead but enters as cross-regional underdogs. Echoing Wildcard's Worlds upset sweep of second-place Dignitas last season, this round-robin matchup carries upset potential amid Group A's stacked field with Karmine Corp and FUT Esports, where top-two advance to playoffs.
This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 3:10 AM ET
거래량
$0종료일
2026.05.20마켓 개설일
May 15, 2026, 3:10 AM ETThis market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Over" if Vitality and Wildcard play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Over" if Vitality and Wildcard play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 4 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 4 against Vitality.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 3 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 3 against Vitality.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 2 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 2 against Vitality.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win Game 1 against Wildcard.
This market will resolve to "Wildcard" if Wildcard win Game 1 against Vitality.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality wins 3 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality wins 2 or more games than Wildcard in this match.
Otherwise, this market will resolve to "Wildcard".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality, sitting second in EU RLCS 2026 standings with 81 points behind Gentle Mates, faces OCE runner-up Wildcard (74 points) in a pivotal BO5 Group A opener at the Paris Major on May 20. Vitality's consistent top finishes, including a win in EU Open 6 last month, underscore their depth with roster zen, ExoTiiK, and stizzy, while Wildcard dominated OCE opens with Fever, Torsos, and bananahead but enters as cross-regional underdogs. Echoing Wildcard's Worlds upset sweep of second-place Dignitas last season, this round-robin matchup carries upset potential amid Group A's stacked field with Karmine Corp and FUT Esports, where top-two advance to playoffs.
This market refers to the Rocket League match between Vitality and Wildcard in the RLCS World Championship Group A, initially scheduled for May 20 at 9:00AM ET.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Vitality" if Vitality win the match against Wildcard.
This market will resolve to "Wildcard" if Wildcard win the match against Vitality.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 15, 2026, 3:10 AM ET
거래량
$0종료일
2026.05.20마켓 개설일
May 15, 2026, 3:10 AM ETTeam Vitality, sitting second in EU RLCS 2026 standings with 81 points behind Gentle Mates, faces OCE runner-up Wildcard (74 points) in a pivotal BO5 Group A opener at the Paris Major on May 20. Vitality's consistent top finishes, including a win in EU Open 6 last month, underscore their depth with roster zen, ExoTiiK, and stizzy, while Wildcard dominated OCE opens with Fever, Torsos, and bananahead but enters as cross-regional underdogs. Echoing Wildcard's Worlds upset sweep of second-place Dignitas last season, this round-robin matchup carries upset potential amid Group A's stacked field with Karmine Corp and FUT Esports, where top-two advance to playoffs.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트

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