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icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

신규
Polymarket

$0.00 거래량

Polymarket

Radiant

$0 거래량

29%

Dire

$0 거래량

29%

Neither

$0 거래량

50%

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
거래량
$0
마켓 개설일
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
거래량
$0
마켓 개설일
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.

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자주 묻는 질문

"Will Radiant or Dire have Higher Win Rate at EWC 2026"은 3개의 가능한 결과가 있는 Polymarket의 예측 마켓으로, 트레이더들이 어떤 결과가 발생할지에 따라 주식을 매수 및 매도합니다. 현재 선두 결과는 50%의 "Neither"이며, 이어서 29%의 "Radiant"입니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 예를 들어 50¢에 거래되는 주식은 마켓이 해당 결과에 50%의 확률을 부여함을 의미합니다. 이 확률은 트레이더들이 새로운 진전과 정보에 반응함에 따라 지속적으로 변화합니다. 정확한 결과의 주식은 마켓 정산 시 각 $1에 교환 가능합니다.

"Will Radiant or Dire have Higher Win Rate at EWC 2026"은 Polymarket에서 새로 생성된 마켓입니다, Jul 1, 2026에 시작됨. 초기 마켓으로서 확률을 설정하고 마켓의 초기 가격 신호를 수립하는 첫 번째 트레이더 중 하나가 될 기회입니다. 이 페이지를 북마크하여 마켓이 성장함에 따라 거래량과 거래 활동을 추적할 수도 있습니다.

"Will Radiant or Dire have Higher Win Rate at EWC 2026"에서 거래하려면 이 페이지에 나열된 3개의 가용 결과를 탐색하세요. 각 결과에는 마켓의 내재 확률을 나타내는 현재 가격이 표시됩니다. 포지션을 잡으려면 가장 가능성이 높다고 생각하는 결과를 선택하고, 찬성이면 "Yes", 반대이면 "No"를 선택하고, 금액을 입력하고 "거래"를 클릭하세요. 마켓이 정산될 때 선택한 결과가 맞으면 "Yes" 주식은 각 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이고 싶다면 정산 전 언제든지 주식을 매도할 수 있습니다.

"Will Radiant or Dire have Higher Win Rate at EWC 2026"의 현재 유력 후보는 50%의 "Neither"이며, 마켓이 해당 결과에 50%의 확률을 부여합니다. 두 번째로 가까운 결과는 29%의 "Radiant"입니다. 이 확률은 트레이더들의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 가장 가능성 있는 결과에 대한 최신 집단 시각을 반영합니다. 새로운 정보가 나타남에 따라 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

"Will Radiant or Dire have Higher Win Rate at EWC 2026"의 정산 규칙은 각 결과가 승자로 선언되기 위해 정확히 무엇이 일어나야 하는지를 정의합니다 — 결과를 결정하는 데 사용되는 공식 데이터 소스를 포함합니다. 이 페이지의 댓글 위 "규칙" 섹션에서 완전한 정산 기준을 검토할 수 있습니다. 거래 전 규칙을 주의 깊게 읽는 것을 권장합니다. 이 마켓이 어떻게 정산되는지를 관리하는 정확한 조건, 예외 사항, 출처를 명시하고 있습니다.