UU Gamers vs WanZhen Esports Club
Moneyline
$178 Wol.
Game 1 Winner
$3.1K Wol.
Game Handicap
$5.3K Wol.
Total Games
$1.7K Wol.
This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 4:40AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 4 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against UU Gamers.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.huya.com/2023kgl.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than UU Gamers in this match.
Otherwise, this market will resolve to "UU Gamers".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than UU Gamers in this match.
Otherwise, this market will resolve to "UU Gamers".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "Over" if UU Gamers and WanZhen Esports Club play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "Over" if UU Gamers and WanZhen Esports Club play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 3 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against UU Gamers.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 2 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against UU Gamers.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 1 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against UU Gamers.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
Rynek otwarty: Feb 4, 2026, 5:00 AM ET
Wolumen
$10,271Data zakończenia
Feb 8, 2026Rynek otwarty
Feb 4, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...UU Gamers vs WanZhen Esports Club
Moneyline
$178 Wol.
Game 1 Winner
$3.1K Wol.
Game Handicap
$5.3K Wol.
Total Games
$1.7K Wol.
This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 4:40AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 4 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against UU Gamers.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.huya.com/2023kgl.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than UU Gamers in this match.
Otherwise, this market will resolve to "UU Gamers".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than UU Gamers in this match.
Otherwise, this market will resolve to "UU Gamers".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "Over" if UU Gamers and WanZhen Esports Club play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "Over" if UU Gamers and WanZhen Esports Club play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 3 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against UU Gamers.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 2 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against UU Gamers.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win Game 1 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against UU Gamers.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between UU Gamers and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 8 at 5:00AM ET.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
This market will resolve to "UU Gamers" if UU Gamers win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against UU Gamers.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
Rynek otwarty: Feb 4, 2026, 5:00 AM ET
Wolumen
$10,271Data zakończenia
Feb 8, 2026Rynek otwarty
Feb 4, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "WanZhen Esports Club vs. UU Gamers" na Polymarket pozwala handlować na wyniku meczu Honor of Kings między WanZhen Esports Club a UU Gamers w Honor of Kings, zaplanowanego na February 8, 2026 o 4:40 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie WanZhen Esports Club jest wyceniany na 100¢, a UU Gamers na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "WanZhen Esports Club vs. UU Gamers" wygenerował $10.3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "WanZhen Esports Club vs. UU Gamers", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "WanZhen Esports Club vs. UU Gamers" to WanZhen Esports Club po 100¢ i UU Gamers po 0¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $10.3K obrotu na "WanZhen Esports Club vs. UU Gamers", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 100¢ za WZ na moneyline serii oznacza, że traderzy wierzą w około 100% szansy na wygraną WanZhen Esports Club. Jeśli kupisz udziały po 100¢ i wygrają, otrzymujesz $1 za udział — zysk 0¢.
Mecz "WanZhen Esports Club vs. UU Gamers" zaplanowany jest na February 8, 2026 o 4:40 AM ET w Honor of Kings. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 5.
Rynek "WanZhen Esports Club vs. UU Gamers" ma 40 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania