Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoWeibo Gaming vs Invictus Gaming
Moneyline
$519K Wol.
Zwycięzca 1. gry
$491K Wol.
Map Handicap
$15.0K Wol.
Total Games
$4.1K Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$696 Wol.
Kill Totals
$1.2K Wol.
Both Teams Slay Baron
$116 Wol.
Both Teams Slay Dragon
$303 Wol.
Both Teams Destroy Inhibitors
$166 Wol.
Any Player Quadra Kill
$116 Wol.
Any Player Penta Kill
$26 Wol.
Odd/Even Total Kills
$116 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
First Blood
$1.1K Wol.
Kill Totals
$2.1K Wol.
Both Teams Slay Baron
$121 Wol.
Both Teams Slay Dragon
$211 Wol.
Both Teams Destroy Inhibitors
$116 Wol.
Any Player Quadra Kill
$121 Wol.
Any Player Penta Kill
$56 Wol.
Odd/Even Total Kills
$216 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$5 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Weibo Gaming vs Invictus Gaming
Moneyline
$519K Wol.
Zwycięzca 1. gry
$491K Wol.
Map Handicap
$15.0K Wol.
Total Games
$4.1K Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
First Blood
$696 Wol.
Kill Totals
$1.2K Wol.
Both Teams Slay Baron
$116 Wol.
Both Teams Slay Dragon
$303 Wol.
Both Teams Destroy Inhibitors
$166 Wol.
Any Player Quadra Kill
$116 Wol.
Any Player Penta Kill
$26 Wol.
Odd/Even Total Kills
$116 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
First Blood
$1.1K Wol.
Kill Totals
$2.1K Wol.
Both Teams Slay Baron
$121 Wol.
Both Teams Slay Dragon
$211 Wol.
Both Teams Destroy Inhibitors
$116 Wol.
Any Player Quadra Kill
$121 Wol.
Any Player Penta Kill
$56 Wol.
Odd/Even Total Kills
$216 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$5 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 26, 2026, 1:50 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania