Team Function Kyoto vs EgiS
Moneyline
$0 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "EgiS" if EgiS wins 2 or more games than Team Function Kyoto in this match.
Otherwise, this market will resolve to "Team Function Kyoto".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Over" if Team Function Kyoto and EgiS play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against EgiS.
This market will resolve to "EgiS" if EgiS win Game 2 against Team Function Kyoto.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against EgiS.
This market will resolve to "EgiS" if EgiS win Game 1 against Team Function Kyoto.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 11, 2026, 12:00 PM ET
Wolumen
$0Data zakończenia
Mar 12, 2026Rynek otwarty
Mar 11, 2026, 12:00 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Team Function Kyoto vs EgiS
Moneyline
$0 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "EgiS" if EgiS wins 2 or more games than Team Function Kyoto in this match.
Otherwise, this market will resolve to "Team Function Kyoto".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Over" if Team Function Kyoto and EgiS play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against EgiS.
This market will resolve to "EgiS" if EgiS win Game 2 against Team Function Kyoto.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against EgiS.
This market will resolve to "EgiS" if EgiS win Game 1 against Team Function Kyoto.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Team Function Kyoto and EgiS in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 12 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against EgiS.
This market will resolve to "EgiS" if EgiS win the match against Team Function Kyoto.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 11, 2026, 12:00 PM ET
Wolumen
$0Data zakończenia
Mar 12, 2026Rynek otwarty
Mar 11, 2026, 12:00 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "EgiS vs. Team Function Kyoto" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między EgiS a Team Function Kyoto w Asia-Pacific League, zaplanowanego na March 12, 2026 o 6:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie EgiS jest wyceniany na 100¢, a Team Function Kyoto na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "EgiS vs. Team Function Kyoto" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "EgiS vs. Team Function Kyoto", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "EgiS vs. Team Function Kyoto" to EgiS po 100¢ i Team Function Kyoto po 0¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $NaN obrotu na "EgiS vs. Team Function Kyoto", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 100¢ za EGIS na moneyline serii oznacza, że traderzy wierzą w około 100% szansy na wygraną EgiS. Jeśli kupisz udziały po 100¢ i wygrają, otrzymujesz $1 za udział — zysk 0¢.
Mecz "EgiS vs. Team Function Kyoto" zaplanowany jest na March 12, 2026 o 6:00 AM ET w Asia-Pacific League. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 3.
Rynek "EgiS vs. Team Function Kyoto" ma 21 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania