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Kingzone vs Wolves Esports

$23.37 Vol.Polymarket

Moneyline

$7 Wol.

Game 1 Winner

$17 Wol.

Total Games

$0 Wol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Over" if Kingzone and Wolves Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win Game 2 against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win Game 2 against Kingzone. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win Game 1 against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win Game 1 against Kingzone. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Wolves Esports advanced to the CN League 2026 Kickoff playoffs lower bracket quarterfinals with a decisive 2-0 win over One Coin on April 23, rebounding from their 1-2 upper quarterfinal loss to All Gamers five days prior, showcasing improved map control on Nighthaven Labs, Border, and Consulate. Kingzone, meanwhile, dropped to this stage after a 2-1 victory over TYLOO followed by a 0-2 defeat to EDward Gaming on April 19, highlighting defensive vulnerabilities on Clubhouse and Fortress. In group stage, Kingzone finished stronger in Group A (2-1-0-1, +10 RD) than Wolves in Group B (1-0-1-2, -1 RD), but both enter this BO3 double-elimination matchup with stable rosters—Kingzone led by KzB and Wolves captained by DEMoZ—and no reported changes, setting up a competitive test of recent form and adaptation in the race for BLAST R6 Major qualification.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET.

This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports.

This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$23
Data zakończenia
Apr 24, 2026
Rynek otwarty
Apr 23, 2026, 10:10 AM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Wolves Esports vs. Kingzone" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Wolves Esports a Kingzone w CN League, zaplanowanego na April 24, 2026 o 4:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Wolves Esports jest wyceniany na 100¢, a Kingzone na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Wolves Esports vs. Kingzone" wygenerował $23 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Wolves Esports vs. Kingzone", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Wolves Esports vs. Kingzone" to Wolves Esports po 100¢ i Kingzone po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Kingzone vs Wolves Esports

$23.37 Vol.Polymarket

Moneyline

$7 Wol.

Game 1 Winner

$17 Wol.

Total Games

$0 Wol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Over" if Kingzone and Wolves Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win Game 2 against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win Game 2 against Kingzone. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win Game 1 against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win Game 1 against Kingzone. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Wolves Esports advanced to the CN League 2026 Kickoff playoffs lower bracket quarterfinals with a decisive 2-0 win over One Coin on April 23, rebounding from their 1-2 upper quarterfinal loss to All Gamers five days prior, showcasing improved map control on Nighthaven Labs, Border, and Consulate. Kingzone, meanwhile, dropped to this stage after a 2-1 victory over TYLOO followed by a 0-2 defeat to EDward Gaming on April 19, highlighting defensive vulnerabilities on Clubhouse and Fortress. In group stage, Kingzone finished stronger in Group A (2-1-0-1, +10 RD) than Wolves in Group B (1-0-1-2, -1 RD), but both enter this BO3 double-elimination matchup with stable rosters—Kingzone led by KzB and Wolves captained by DEMoZ—and no reported changes, setting up a competitive test of recent form and adaptation in the race for BLAST R6 Major qualification.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET.

This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports.

This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$23
Data zakończenia
Apr 24, 2026
Rynek otwarty
Apr 23, 2026, 10:10 AM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Kingzone and Wolves Esports in the CN League Kickoff Playoffs, initially scheduled for April 24 at 5:30AM ET. This market will resolve to "Kingzone" if Kingzone win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Wolves Esports vs. Kingzone" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Wolves Esports a Kingzone w CN League, zaplanowanego na April 24, 2026 o 4:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Wolves Esports jest wyceniany na 100¢, a Kingzone na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Wolves Esports vs. Kingzone" wygenerował $23 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Wolves Esports vs. Kingzone", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Wolves Esports vs. Kingzone" to Wolves Esports po 100¢ i Kingzone po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.