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All Gamers – Kingzone

7g 49m 59s
All Gamers
All Gamers
12:30 PMJune 28
Kingzone
Kingzone
$24.25 Vol.Polymarket

Linie serii

Moneyline

$24 Wol.

Game 2 Winner

$0 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win Game 2 against Kingzone. This market will resolve to "Kingzone" if Kingzone win Game 2 against All Gamers. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win Game 1 against Kingzone. This market will resolve to "Kingzone" if Kingzone win Game 1 against All Gamers. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers wins 2 or more games than Kingzone in this match. Otherwise, this market will resolve to "Kingzone". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "Over" if All Gamers and Kingzone play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against All Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.All Gamers enter the June 28 CN League Stage 1 BO3 as the clear frontrunners after topping early group standings with an undefeated or near-perfect record and strong round differentials, though they recently dropped their first map series loss in over six months to TYLOO. Kingzone (KINGZERO) sits just behind in the table, showing solid recent form with a 2-0 win over One Coin and consistent top-five individual performances from players like MoonL1ght. Both squads feature experienced rosters in a competitive 10-team round-robin, where map pool execution, operator bans, and home-region familiarity often decide close series. The matchup highlights All Gamers’ superior early-season momentum against Kingzone’s ability to challenge higher seeds in group play.

This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET.

This market will resolve to "All Gamers" if All Gamers win the match against Kingzone.

This market will resolve to "Kingzone" if Kingzone win the match against All Gamers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$24
Data zakończenia
Jun 28, 2026
Rynek otwarty
Jun 27, 2026, 4:01 PM ET
This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against All Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Kingzone vs. All Gamers" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Kingzone a All Gamers w CN League, zaplanowanego na June 28, 2026 o 8:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Kingzone jest wyceniany na 14¢, a All Gamers na 86¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Kingzone vs. All Gamers" wygenerował $24 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Kingzone vs. All Gamers", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Kingzone vs. All Gamers" to Kingzone po 14¢ i All Gamers po 86¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

All Gamers – Kingzone

7g 49m 59s
All Gamers
All Gamers
12:30 PMJune 28
Kingzone
Kingzone
$24.25 Vol.Polymarket

Linie serii

Moneyline

$24 Wol.

Game 2 Winner

$0 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win Game 2 against Kingzone. This market will resolve to "Kingzone" if Kingzone win Game 2 against All Gamers. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win Game 1 against Kingzone. This market will resolve to "Kingzone" if Kingzone win Game 1 against All Gamers. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers wins 2 or more games than Kingzone in this match. Otherwise, this market will resolve to "Kingzone". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "Over" if All Gamers and Kingzone play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against All Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.All Gamers enter the June 28 CN League Stage 1 BO3 as the clear frontrunners after topping early group standings with an undefeated or near-perfect record and strong round differentials, though they recently dropped their first map series loss in over six months to TYLOO. Kingzone (KINGZERO) sits just behind in the table, showing solid recent form with a 2-0 win over One Coin and consistent top-five individual performances from players like MoonL1ght. Both squads feature experienced rosters in a competitive 10-team round-robin, where map pool execution, operator bans, and home-region familiarity often decide close series. The matchup highlights All Gamers’ superior early-season momentum against Kingzone’s ability to challenge higher seeds in group play.

This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET.

This market will resolve to "All Gamers" if All Gamers win the match against Kingzone.

This market will resolve to "Kingzone" if Kingzone win the match against All Gamers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$24
Data zakończenia
Jun 28, 2026
Rynek otwarty
Jun 27, 2026, 4:01 PM ET
This market refers to the Rainbow Six Siege match between All Gamers and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 8:30AM ET. This market will resolve to "All Gamers" if All Gamers win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against All Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Kingzone vs. All Gamers" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Kingzone a All Gamers w CN League, zaplanowanego na June 28, 2026 o 8:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Kingzone jest wyceniany na 14¢, a All Gamers na 86¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Kingzone vs. All Gamers" wygenerował $24 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Kingzone vs. All Gamers", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Kingzone vs. All Gamers" to Kingzone po 14¢ i All Gamers po 86¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.