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Man eSports LFO – ENTERPRISE Esports

1d 6g
Man eSports LFO
Man eSports LFO
11:00 AMJune 29
ENTERPRISE Esports
ENTERPRISE Esports
$17.70 Vol.Polymarket

Linie serii

Moneyline

$18 Wol.

This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this best-of-one Oceania group stage matchup with a slight edge, backed by an undefeated 2-0 record and strong round differential in Asia Pacific League Stage 1. The team claimed the recent APAC Kickoff Oceania title, defeating Chiefs in the finals and earlier prevailing over Man LFO in a prior encounter. Man eSports LFO shows competitive form with solid wins in the region but trails in overall consistency and head-to-head results against top Oceania sides. In Rainbow Six Siege, factors such as recent map pool execution, operator meta adaptation, and roster stability favor ENTERPRISE, though the single-map format leaves room for variance typical in high-stakes group play. Trader consensus at 61% reflects these recent performance gaps and situational advantages.

This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET.

This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$18
Data zakończenia
Jun 29, 2026
Rynek otwarty
Jun 25, 2026, 7:31 AM ET
This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTERPRISE Esports vs. Man eSports LFO" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między ENTERPRISE Esports a Man eSports LFO w Asia Pacific League, zaplanowanego na June 29, 2026 o 7:00 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ENTERPRISE Esports jest wyceniany na 83¢, a Man eSports LFO na 17¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTERPRISE Esports vs. Man eSports LFO" wygenerował $18 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTERPRISE Esports vs. Man eSports LFO", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTERPRISE Esports vs. Man eSports LFO" to ENTERPRISE Esports po 83¢ i Man eSports LFO po 17¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Man eSports LFO – ENTERPRISE Esports

1d 6g
Man eSports LFO
Man eSports LFO
11:00 AMJune 29
ENTERPRISE Esports
ENTERPRISE Esports
$17.70 Vol.Polymarket

Linie serii

Moneyline

$18 Wol.

This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this best-of-one Oceania group stage matchup with a slight edge, backed by an undefeated 2-0 record and strong round differential in Asia Pacific League Stage 1. The team claimed the recent APAC Kickoff Oceania title, defeating Chiefs in the finals and earlier prevailing over Man LFO in a prior encounter. Man eSports LFO shows competitive form with solid wins in the region but trails in overall consistency and head-to-head results against top Oceania sides. In Rainbow Six Siege, factors such as recent map pool execution, operator meta adaptation, and roster stability favor ENTERPRISE, though the single-map format leaves room for variance typical in high-stakes group play. Trader consensus at 61% reflects these recent performance gaps and situational advantages.

This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET.

This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$18
Data zakończenia
Jun 29, 2026
Rynek otwarty
Jun 25, 2026, 7:31 AM ET
This market refers to the Rainbow Six Siege match between Man eSports LFO and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 29 at 7:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTERPRISE Esports vs. Man eSports LFO" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między ENTERPRISE Esports a Man eSports LFO w Asia Pacific League, zaplanowanego na June 29, 2026 o 7:00 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ENTERPRISE Esports jest wyceniany na 83¢, a Man eSports LFO na 17¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTERPRISE Esports vs. Man eSports LFO" wygenerował $18 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTERPRISE Esports vs. Man eSports LFO", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTERPRISE Esports vs. Man eSports LFO" to ENTERPRISE Esports po 83¢ i Man eSports LFO po 17¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.