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Lambo – Fjant

20g 33m 43s
Lambo
Lambo
6:45 PMJuly 4
Fjant
Fjant
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 2 Winner

$0 Wol.

Map Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo wins 2 or more maps than Fjant in this match. Otherwise, this market will resolve to "Fjant". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Over" if Lambo and Fjant play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win the match against Fjant. This market will resolve to "Fjant" if Fjant win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win Map 2 against Fjant. This market will resolve to "Fjant" if Fjant win Map 2 against Lambo. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win Map 1 against Fjant. This market will resolve to "Fjant" if Fjant win Map 1 against Lambo. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Lambo enters the Bo3 ZvZ matchup as the clear favorite in trader consensus, reflecting his higher world ranking near the top 25 and more consistent recent results against elite competition, including series wins over herO and strong showings in events like the 2026 RSL Revival. Fjant, a younger Swedish Zerg ranked around 68th globally, brings solid form from smaller cups and Monday Night Weeklies but trails in overall experience and head-to-head pedigree. Both players compete in the HomeStory Cup XXIX round-robin Group D on July 4, where the top two advance; the outcome hinges on current map pool execution and Zerg-specific adaptations rather than rest or travel factors. Market pricing accounts for Lambo's edge while leaving room for Fjant's upset potential in a short series.

This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET.

This market will resolve to "Lambo" if Lambo win the match against Fjant.

This market will resolve to "Fjant" if Fjant win the match against Lambo.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jul 5, 2026
Rynek otwarty
Jul 3, 2026, 4:32 PM ET
This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win the match against Fjant. This market will resolve to "Fjant" if Fjant win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Fjant vs. Lambo" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Fjant a Lambo w HomeStory Cup, zaplanowanego na July 4, 2026 o 2:45 PM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Fjant vs. Lambo" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Fjant vs. Lambo", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Fjant vs. Lambo" to Fjant po 45¢ i Lambo po 56¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Lambo – Fjant

20g 33m 43s
Lambo
Lambo
6:45 PMJuly 4
Fjant
Fjant
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 2 Winner

$0 Wol.

Map Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo wins 2 or more maps than Fjant in this match. Otherwise, this market will resolve to "Fjant". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Over" if Lambo and Fjant play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win the match against Fjant. This market will resolve to "Fjant" if Fjant win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win Map 2 against Fjant. This market will resolve to "Fjant" if Fjant win Map 2 against Lambo. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win Map 1 against Fjant. This market will resolve to "Fjant" if Fjant win Map 1 against Lambo. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Lambo enters the Bo3 ZvZ matchup as the clear favorite in trader consensus, reflecting his higher world ranking near the top 25 and more consistent recent results against elite competition, including series wins over herO and strong showings in events like the 2026 RSL Revival. Fjant, a younger Swedish Zerg ranked around 68th globally, brings solid form from smaller cups and Monday Night Weeklies but trails in overall experience and head-to-head pedigree. Both players compete in the HomeStory Cup XXIX round-robin Group D on July 4, where the top two advance; the outcome hinges on current map pool execution and Zerg-specific adaptations rather than rest or travel factors. Market pricing accounts for Lambo's edge while leaving room for Fjant's upset potential in a short series.

This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET.

This market will resolve to "Lambo" if Lambo win the match against Fjant.

This market will resolve to "Fjant" if Fjant win the match against Lambo.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jul 5, 2026
Rynek otwarty
Jul 3, 2026, 4:32 PM ET
This market refers to the StarCraft II match between Lambo and Fjant in the HomeStory Cup XXIX Group D, initially scheduled for July 4 at 2:45PM ET. This market will resolve to "Lambo" if Lambo win the match against Fjant. This market will resolve to "Fjant" if Fjant win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Fjant vs. Lambo" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Fjant a Lambo w HomeStory Cup, zaplanowanego na July 4, 2026 o 2:45 PM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Fjant vs. Lambo" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Fjant vs. Lambo", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Fjant vs. Lambo" to Fjant po 45¢ i Lambo po 56¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.