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Shino – HolyHit

18g 14m 8s
Shino
Shino
2:15 PMJuly 3
HolyHit
HolyHit
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 1 Winner

$0 Wol.

Map Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino wins 2 or more maps than HolyHit in this match. Otherwise, this market will resolve to "HolyHit". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Over" if Shino and HolyHit play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win the match against HolyHit. This market will resolve to "HolyHit" if HolyHit win the match against Shino. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win Map 2 against HolyHit. This market will resolve to "HolyHit" if HolyHit win Map 2 against Shino. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win Map 1 against HolyHit. This market will resolve to "HolyHit" if HolyHit win Map 1 against Shino. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Shino enters the Bo3 as the slight favorite against HolyHit in HomeStory Cup XXIX Group A round-robin play, driven primarily by stronger recent ladder presence and prior experience in the event series despite both players sitting outside the global elite tier. The French Zerg has shown consistent Grandmaster-level execution in European qualifiers and smaller events, while the German Protoss has posted mixed results in 2026 showings, including limited wins in prior HomeStory editions. ZvP dynamics favor aggressive early aggression or macro transitions depending on map pool and patch balance, with group advancement implications adding pressure since only the top two advance to playoffs. No major roster or injury factors apply in this individual format, though short turnaround from other group matches could influence energy and adaptation.

This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET.

This market will resolve to "Shino" if Shino win the match against HolyHit.

This market will resolve to "HolyHit" if HolyHit win the match against Shino.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jul 3, 2026
Rynek otwarty
Jul 2, 2026, 11:31 AM ET
This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win the match against HolyHit. This market will resolve to "HolyHit" if HolyHit win the match against Shino. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "HolyHit vs. Shino" na Polymarket pozwala handlować na wyniku meczu StarCraft II między HolyHit a Shino w HomeStory Cup, zaplanowanego na July 3, 2026 o 10:15 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "HolyHit vs. Shino" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "HolyHit vs. Shino", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "HolyHit vs. Shino" to HolyHit po 45¢ i Shino po 56¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Shino – HolyHit

18g 14m 8s
Shino
Shino
2:15 PMJuly 3
HolyHit
HolyHit
$0.00 Vol.Polymarket

Linie serii

Moneyline

$0 Wol.

Map 1 Winner

$0 Wol.

Map Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino wins 2 or more maps than HolyHit in this match. Otherwise, this market will resolve to "HolyHit". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Over" if Shino and HolyHit play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win the match against HolyHit. This market will resolve to "HolyHit" if HolyHit win the match against Shino. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win Map 2 against HolyHit. This market will resolve to "HolyHit" if HolyHit win Map 2 against Shino. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win Map 1 against HolyHit. This market will resolve to "HolyHit" if HolyHit win Map 1 against Shino. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Shino enters the Bo3 as the slight favorite against HolyHit in HomeStory Cup XXIX Group A round-robin play, driven primarily by stronger recent ladder presence and prior experience in the event series despite both players sitting outside the global elite tier. The French Zerg has shown consistent Grandmaster-level execution in European qualifiers and smaller events, while the German Protoss has posted mixed results in 2026 showings, including limited wins in prior HomeStory editions. ZvP dynamics favor aggressive early aggression or macro transitions depending on map pool and patch balance, with group advancement implications adding pressure since only the top two advance to playoffs. No major roster or injury factors apply in this individual format, though short turnaround from other group matches could influence energy and adaptation.

This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET.

This market will resolve to "Shino" if Shino win the match against HolyHit.

This market will resolve to "HolyHit" if HolyHit win the match against Shino.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$0
Data zakończenia
Jul 3, 2026
Rynek otwarty
Jul 2, 2026, 11:31 AM ET
This market refers to the StarCraft II match between Shino and HolyHit in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 10:15AM ET. This market will resolve to "Shino" if Shino win the match against HolyHit. This market will resolve to "HolyHit" if HolyHit win the match against Shino. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "HolyHit vs. Shino" na Polymarket pozwala handlować na wyniku meczu StarCraft II między HolyHit a Shino w HomeStory Cup, zaplanowanego na July 3, 2026 o 10:15 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "HolyHit vs. Shino" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "HolyHit vs. Shino", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "HolyHit vs. Shino" to HolyHit po 45¢ i Shino po 56¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.