Moneyline
$6.0K Wol.
Map 1 Winner
$0 Wol.
Map Handicap
$0 Wol.
Total Maps
$0 Wol.
This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming wins 2 or more maps than 4 shurima in this match.
Otherwise, this market will resolve to "4 shurima".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Over" if Oasis Gaming and 4 shurima play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 2 against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win Map 2 against Oasis Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 1 against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win Map 1 against Oasis Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 8, 2026, 5:00 AM ET
Wolumen
$6,022Data zakończenia
Mar 11, 2026Rynek otwarty
Mar 8, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://vlr.ggResolver
0x65070BE91...Moneyline
$6.0K Wol.
Map 1 Winner
$0 Wol.
Map Handicap
$0 Wol.
Total Maps
$0 Wol.
This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming wins 2 or more maps than 4 shurima in this match.
Otherwise, this market will resolve to "4 shurima".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Over" if Oasis Gaming and 4 shurima play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 2 against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win Map 2 against Oasis Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win Map 1 against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win Map 1 against Oasis Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Oasis Gaming and 4 shurima in the VCL Southeast Asia: Group D, initially scheduled for March 11 at 2:00AM ET.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Oasis Gaming" if Oasis Gaming win the match against 4 shurima.
This market will resolve to "4 shurima" if 4 shurima win the match against Oasis Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 8, 2026, 5:00 AM ET
Wolumen
$6,022Data zakończenia
Mar 11, 2026Rynek otwarty
Mar 8, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://vlr.ggResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "4 shurima vs. Oasis Gaming" na Polymarket pozwala handlować na wyniku meczu Valorant między 4 shurima a Oasis Gaming w VCL, zaplanowanego na March 11, 2026 o 2:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie 4 shurima jest wyceniany na 0¢, a Oasis Gaming na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "4 shurima vs. Oasis Gaming" wygenerował $6K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "4 shurima vs. Oasis Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "4 shurima vs. Oasis Gaming" to 4 shurima po 0¢ i Oasis Gaming po 100¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $6K obrotu na "4 shurima vs. Oasis Gaming", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 0¢ za 4SHU na moneyline serii oznacza, że traderzy wierzą w około 0% szansy na wygraną 4 shurima. Jeśli kupisz udziały po 0¢ i wygrają, otrzymujesz $1 za udział — zysk 100¢.
Mecz "4 shurima vs. Oasis Gaming" zaplanowany jest na March 11, 2026 o 2:00 AM ET w VCL. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby maps rozegranych w serii Best of 3.
Rynek "4 shurima vs. Oasis Gaming" ma 1,507 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania