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WLT Esports Club vs JLY

$0.00 Vol.Polymarket

Moneyline

$0 Wol.

Game 1 Winner

$0 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "JLY" if JLY wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "JLY" if JLY wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "Over" if WLT Esports Club and JLY play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "Over" if WLT Esports Club and JLY play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against JLY. This market will resolve to "JLY" if JLY win Game 4 against WLT Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against JLY. This market will resolve to "JLY" if JLY win Game 3 against WLT Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against JLY. This market will resolve to "JLY" if JLY win Game 2 against WLT Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against JLY. This market will resolve to "JLY" if JLY win Game 1 against WLT Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY. This market will resolve to "JLY" if JLY win the match against WLT Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than JLY in this match. Otherwise, this market will resolve to "JLY". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than JLY in this match. Otherwise, this market will resolve to "JLY". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLT Esports Club holds a clear edge in trader consensus for their BO5 matchup against JLY in the KPL Growth League group stage, driven by WLT's superior recent form with three straight series wins, including a 3-1 upset over a top contender last week. JLY, sitting lower in standings with a 2-4 record, has faltered in map control and late-game execution, losing head-to-heads 0-2 to WLT this season. No major roster changes or bans reported, but WLT's rest advantage after a bye could amplify their macro play. Odds reflect crowd wisdom on WLT's momentum amid group stage playoff push, though JLY's patch-adapted picks pose upset risk.

This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY.

This market will resolve to "JLY" if JLY win the match against WLT Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$0
Data zakończenia
Mar 17, 2026
Rynek otwarty
Mar 14, 2026, 8:00 AM ET
This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY. This market will resolve to "JLY" if JLY win the match against WLT Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Często zadawane pytania

Rynek "JLY vs. WLT Esports Club" na Polymarket pozwala handlować na wyniku meczu Honor of Kings między JLY a WLT Esports Club w KPL Growth League, zaplanowanego na March 17, 2026 o 1:10 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie JLY jest wyceniany na 0¢, a WLT Esports Club na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "JLY vs. WLT Esports Club" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "JLY vs. WLT Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "JLY vs. WLT Esports Club" to JLY po 0¢ i WLT Esports Club po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

WLT Esports Club vs JLY

$0.00 Vol.Polymarket

Moneyline

$0 Wol.

Game 1 Winner

$0 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "JLY" if JLY wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "JLY" if JLY wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "Over" if WLT Esports Club and JLY play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "Over" if WLT Esports Club and JLY play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against JLY. This market will resolve to "JLY" if JLY win Game 4 against WLT Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against JLY. This market will resolve to "JLY" if JLY win Game 3 against WLT Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against JLY. This market will resolve to "JLY" if JLY win Game 2 against WLT Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against JLY. This market will resolve to "JLY" if JLY win Game 1 against WLT Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY. This market will resolve to "JLY" if JLY win the match against WLT Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than JLY in this match. Otherwise, this market will resolve to "JLY". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than JLY in this match. Otherwise, this market will resolve to "JLY". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WLT Esports Club holds a clear edge in trader consensus for their BO5 matchup against JLY in the KPL Growth League group stage, driven by WLT's superior recent form with three straight series wins, including a 3-1 upset over a top contender last week. JLY, sitting lower in standings with a 2-4 record, has faltered in map control and late-game execution, losing head-to-heads 0-2 to WLT this season. No major roster changes or bans reported, but WLT's rest advantage after a bye could amplify their macro play. Odds reflect crowd wisdom on WLT's momentum amid group stage playoff push, though JLY's patch-adapted picks pose upset risk.

This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY.

This market will resolve to "JLY" if JLY win the match against WLT Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$0
Data zakończenia
Mar 17, 2026
Rynek otwarty
Mar 14, 2026, 8:00 AM ET
This market refers to the Honor of Kings match between WLT Esports Club and JLY in the KPL Growth League Group Stage, initially scheduled for March 17 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against JLY. This market will resolve to "JLY" if JLY win the match against WLT Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Często zadawane pytania

Rynek "JLY vs. WLT Esports Club" na Polymarket pozwala handlować na wyniku meczu Honor of Kings między JLY a WLT Esports Club w KPL Growth League, zaplanowanego na March 17, 2026 o 1:10 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie JLY jest wyceniany na 0¢, a WLT Esports Club na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "JLY vs. WLT Esports Club" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "JLY vs. WLT Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "JLY vs. WLT Esports Club" to JLY po 0¢ i WLT Esports Club po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.