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XQG Esports Club vs UU Gamers

$133.50 Vol.Polymarket

Moneyline

$0 Wol.

Game 1 Winner

$134 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against XQG Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against XQG Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against XQG Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against XQG Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET.

This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers.

This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$134
Data zakończenia
Mar 15, 2026
Rynek otwarty
Mar 12, 2026, 12:00 AM ET
This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Często zadawane pytania

Rynek "UU Gamers vs. XQG Esports Club" na Polymarket pozwala handlować na wyniku meczu Honor of Kings między UU Gamers a XQG Esports Club w KPL Growth League, zaplanowanego na March 15, 2026 o 5:20 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie UU Gamers jest wyceniany na 100¢, a XQG Esports Club na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "UU Gamers vs. XQG Esports Club" wygenerował $134 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "UU Gamers vs. XQG Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "UU Gamers vs. XQG Esports Club" to UU Gamers po 100¢ i XQG Esports Club po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

XQG Esports Club vs UU Gamers

$133.50 Vol.Polymarket

Moneyline

$0 Wol.

Game 1 Winner

$134 Wol.

Game Handicap

$0 Wol.

Total Games

$0 Wol.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against XQG Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against XQG Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against XQG Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against XQG Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET.

This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers.

This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$134
Data zakończenia
Mar 15, 2026
Rynek otwarty
Mar 12, 2026, 12:00 AM ET
This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Często zadawane pytania

Rynek "UU Gamers vs. XQG Esports Club" na Polymarket pozwala handlować na wyniku meczu Honor of Kings między UU Gamers a XQG Esports Club w KPL Growth League, zaplanowanego na March 15, 2026 o 5:20 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie UU Gamers jest wyceniany na 100¢, a XQG Esports Club na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "UU Gamers vs. XQG Esports Club" wygenerował $134 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "UU Gamers vs. XQG Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "UU Gamers vs. XQG Esports Club" to UU Gamers po 100¢ i XQG Esports Club po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.