Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoMoneyline
$84 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Moneyline
$84 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Both Teams Slay Baron
$0 Wol.
Both Teams Slay Dragon
$0 Wol.
Both Teams Destroy Inhibitors
$0 Wol.
Any Player Quadra Kill
$0 Wol.
Any Player Penta Kill
$0 Wol.
Odd/Even Total Kills
$0 Wol.
This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Fukuoka SoftBank Hawks Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: May 14, 2026, 11:30 PM ET
Źródło rozstrzygnięcia
https://gol.gg/esports/homeResolver
0x65070BE91...Fukuoka SoftBank Hawks Gaming enters this best-of-three Asia-Pacific qualifier playoff matchup against GAM Esports with a rebuilt roster featuring Korean imports van in the jungle and Vsta in support alongside mid laner Aria and veteran top laner Evi. GAM Esports recently swept SHG 2-0 in LCP Split 2 group play, leveraging strong macro execution and objective control in a region where Vietnamese squads have shown consistent depth. Both teams bring playoff experience from domestic leagues, with SHG relying on mechanical talent from its international additions while GAM benefits from recent momentum in fast-paced teamfight scenarios. The series format rewards adaptation to patch shifts and champion pools, and any late roster adjustments or fatigue from the regular season schedule could influence the outcome.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania