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Team Liquid ID vs RRQ Hoshi

1d 15g
$87.80 Vol.Polymarket

Moneyline

$68 Wol.

Game 1 Winner

$0 Wol.

Game Handicap

$20 Wol.

Total Games

$0 Wol.

This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID wins 2 or more games than RRQ Hoshi in this match. Otherwise, this market will resolve to "RRQ Hoshi". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Over" if Team Liquid ID and RRQ Hoshi play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Team Liquid ID holds a commanding edge over RRQ Hoshi in this MPL Indonesia Season 17 regular season BO3, sitting 5th with a 7-6 record and -1 map differential while RRQ languishes last at 1-11 and -17 maps, eliminated from playoffs contention. TLID's recent form shows resilience—a 2-0 sweep of Bigetron by Vitality on May 8 followed by a 0-2 loss to EVOS on May 10—contrasting RRQ's ongoing skid, including 0-2 defeats to EVOS and Geek Fam ID last week. Their earlier head-to-head this season ended 2-0 for TLID, underscoring roster chemistry issues plaguing RRQ amid recent changes like adding EXP laner Dan. A TLID win bolsters their top-6 playoff push in the double round-robin format.

This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$88
Data zakończenia
May 16, 2026
Rynek otwarty
May 11, 2026, 1:40 AM ET
This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "RRQ Hoshi vs. Team Liquid ID" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między RRQ Hoshi a Team Liquid ID w MPL Indonesia, zaplanowanego na May 16, 2026 o 6:15 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "RRQ Hoshi vs. Team Liquid ID" wygenerował $88 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "RRQ Hoshi vs. Team Liquid ID", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "RRQ Hoshi vs. Team Liquid ID" to RRQ Hoshi po 25¢ i Team Liquid ID po 76¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Team Liquid ID vs RRQ Hoshi

1d 15g
$87.80 Vol.Polymarket

Moneyline

$68 Wol.

Game 1 Winner

$0 Wol.

Game Handicap

$20 Wol.

Total Games

$0 Wol.

This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID wins 2 or more games than RRQ Hoshi in this match. Otherwise, this market will resolve to "RRQ Hoshi". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Over" if Team Liquid ID and RRQ Hoshi play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Team Liquid ID holds a commanding edge over RRQ Hoshi in this MPL Indonesia Season 17 regular season BO3, sitting 5th with a 7-6 record and -1 map differential while RRQ languishes last at 1-11 and -17 maps, eliminated from playoffs contention. TLID's recent form shows resilience—a 2-0 sweep of Bigetron by Vitality on May 8 followed by a 0-2 loss to EVOS on May 10—contrasting RRQ's ongoing skid, including 0-2 defeats to EVOS and Geek Fam ID last week. Their earlier head-to-head this season ended 2-0 for TLID, underscoring roster chemistry issues plaguing RRQ amid recent changes like adding EXP laner Dan. A TLID win bolsters their top-6 playoff push in the double round-robin format.

This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$88
Data zakończenia
May 16, 2026
Rynek otwarty
May 11, 2026, 1:40 AM ET
This market refers to the Mobile Legends Bang Bang match between Team Liquid ID and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 16 at 6:15AM ET. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "RRQ Hoshi vs. Team Liquid ID" na Polymarket pozwala handlować na wyniku meczu Mobile Legends: Bang Bang między RRQ Hoshi a Team Liquid ID w MPL Indonesia, zaplanowanego na May 16, 2026 o 6:15 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "RRQ Hoshi vs. Team Liquid ID" wygenerował $88 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "RRQ Hoshi vs. Team Liquid ID", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "RRQ Hoshi vs. Team Liquid ID" to RRQ Hoshi po 25¢ i Team Liquid ID po 76¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.