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Five Fears vs Wildcard Gaming

$7.55K Vol.Polymarket

Moneyline

$4.1K Wol.

Game 1 Winner

$3.4K Wol.

Game Handicap

$0 Wol.

Total Games

$50 Wol.

This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming wins 2 or more games than Five Fears in this match. Otherwise, this market will resolve to "Five Fears". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Over" if Five Fears and Wildcard Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win Game 2 against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 2 against Five Fears. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win Game 1 against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 1 against Five Fears. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the BLAST R6 Major Salt Lake City 2026 Swiss Stage Round 5 elimination match, both North American squads Five Fears and Wildcard Gaming entered at 2-2 records, with the winner advancing to playoffs contention and the loser facing bracket exit. Five Fears built momentum through dominant 2-0 sweeps over CAG Osaka and All Gamers after early losses to FaZe Clan and Virtus.pro, leveraging their 80% recent winrate and a 2-0 head-to-head victory over Wildcard in late April. Wildcard showed explosive early form with lopsided wins against Team Falcons and LOS but faltered 0-2 to FaZe and DarkZero, highlighting vulnerability against elite opposition. Stable rosters and familiar NA meta favored a tight BO3, hinging on anchor play and map control amid high-stakes pressure.

This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET.

This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming.

This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$7,548
Data zakończenia
May 14, 2026
Rynek otwarty
May 12, 2026, 11:41 PM ET
This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Wildcard Gaming vs. Five Fears" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Wildcard Gaming a Five Fears w BLAST R6 Major, zaplanowanego na May 13, 2026 o 6:45 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Wildcard Gaming jest wyceniany na 100¢, a Five Fears na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Wildcard Gaming vs. Five Fears" wygenerował $7.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Wildcard Gaming vs. Five Fears", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Wildcard Gaming vs. Five Fears" to Wildcard Gaming po 100¢ i Five Fears po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Five Fears vs Wildcard Gaming

$7.55K Vol.Polymarket

Moneyline

$4.1K Wol.

Game 1 Winner

$3.4K Wol.

Game Handicap

$0 Wol.

Total Games

$50 Wol.

This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming wins 2 or more games than Five Fears in this match. Otherwise, this market will resolve to "Five Fears". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Over" if Five Fears and Wildcard Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win Game 2 against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 2 against Five Fears. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win Game 1 against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 1 against Five Fears. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the BLAST R6 Major Salt Lake City 2026 Swiss Stage Round 5 elimination match, both North American squads Five Fears and Wildcard Gaming entered at 2-2 records, with the winner advancing to playoffs contention and the loser facing bracket exit. Five Fears built momentum through dominant 2-0 sweeps over CAG Osaka and All Gamers after early losses to FaZe Clan and Virtus.pro, leveraging their 80% recent winrate and a 2-0 head-to-head victory over Wildcard in late April. Wildcard showed explosive early form with lopsided wins against Team Falcons and LOS but faltered 0-2 to FaZe and DarkZero, highlighting vulnerability against elite opposition. Stable rosters and familiar NA meta favored a tight BO3, hinging on anchor play and map control amid high-stakes pressure.

This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET.

This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming.

This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$7,548
Data zakończenia
May 14, 2026
Rynek otwarty
May 12, 2026, 11:41 PM ET
This market refers to the Rainbow Six Siege Round 5 match between Five Fears and Wildcard Gaming in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 13 at 7:45PM ET. This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Wildcard Gaming vs. Five Fears" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Wildcard Gaming a Five Fears w BLAST R6 Major, zaplanowanego na May 13, 2026 o 6:45 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Wildcard Gaming jest wyceniany na 100¢, a Five Fears na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Wildcard Gaming vs. Five Fears" wygenerował $7.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Wildcard Gaming vs. Five Fears", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Wildcard Gaming vs. Five Fears" to Wildcard Gaming po 100¢ i Five Fears po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.