Skip to main content

Can You Be My Enemy – FearX

14g 45m 10s
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Linie serii

Moneyline

$10 Wol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$10
Data zakończenia
Jun 20, 2026
Rynek otwarty
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "FearX vs. Can You Be My Enemy" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między FearX a Can You Be My Enemy w Asia Pacific League, zaplanowanego na June 20, 2026 o 7:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "FearX vs. Can You Be My Enemy" wygenerował $10 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "FearX vs. Can You Be My Enemy", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "FearX vs. Can You Be My Enemy" to FearX po 66¢ i Can You Be My Enemy po 34¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Can You Be My Enemy – FearX

14g 45m 10s
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Linie serii

Moneyline

$10 Wol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$10
Data zakończenia
Jun 20, 2026
Rynek otwarty
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "FearX vs. Can You Be My Enemy" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między FearX a Can You Be My Enemy w Asia Pacific League, zaplanowanego na June 20, 2026 o 7:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "FearX vs. Can You Be My Enemy" wygenerował $10 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "FearX vs. Can You Be My Enemy", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "FearX vs. Can You Be My Enemy" to FearX po 66¢ i Can You Be My Enemy po 34¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.