Can You Be My Enemy vs Team Function Kyoto
Moneyline
$0 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match.
Otherwise, this market will resolve to "Can You Be My Enemy".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 12, 2026, 11:00 PM ET
Wolumen
$0Data zakończenia
Mar 13, 2026Rynek otwarty
Mar 12, 2026, 11:00 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Can You Be My Enemy vs Team Function Kyoto
Moneyline
$0 Wol.
Game 1 Winner
$0 Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match.
Otherwise, this market will resolve to "Can You Be My Enemy".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.
This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Rynek otwarty: Mar 12, 2026, 11:00 PM ET
Wolumen
$0Data zakończenia
Mar 13, 2026Rynek otwarty
Mar 12, 2026, 11:00 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "Team Function Kyoto vs. Can You Be My Enemy" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Team Function Kyoto a Can You Be My Enemy w Asia-Pacific League, zaplanowanego na March 13, 2026 o 6:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Team Function Kyoto jest wyceniany na 0¢, a Can You Be My Enemy na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "Team Function Kyoto vs. Can You Be My Enemy" wygenerował $NaN łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "Team Function Kyoto vs. Can You Be My Enemy", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "Team Function Kyoto vs. Can You Be My Enemy" to Team Function Kyoto po 0¢ i Can You Be My Enemy po 100¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $NaN obrotu na "Team Function Kyoto vs. Can You Be My Enemy", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 0¢ za TFK na moneyline serii oznacza, że traderzy wierzą w około 0% szansy na wygraną Team Function Kyoto. Jeśli kupisz udziały po 0¢ i wygrają, otrzymujesz $1 za udział — zysk 100¢.
Mecz "Team Function Kyoto vs. Can You Be My Enemy" zaplanowany jest na March 13, 2026 o 6:00 AM ET w Asia-Pacific League. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 3.
Rynek "Team Function Kyoto vs. Can You Be My Enemy" ma 20 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania