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Wildcard Gaming vs DarkZero Esports

$5.17K Vol.Polymarket

Moneyline

$4.9K Wol.

Game 1 Winner

$138 Wol.

Game Handicap

$60 Wol.

Total Games

$50 Wol.

This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "DarkZero Esports" if DarkZero Esports wins 2 or more games than Wildcard Gaming in this match. Otherwise, this market will resolve to "Wildcard Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Over" if Wildcard Gaming and DarkZero Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 2 against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win Game 2 against Wildcard Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 1 against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win Game 1 against Wildcard Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the BLAST R6 Major Salt Lake City Swiss Stage, DarkZero Esports and Wildcard Gaming clash in a pivotal BO3 series with both squads at 2-1 records, where a win propels the victor toward top-8 playoff qualification while the loser faces elimination risks in the lower bracket. DarkZero rebounded from an opening 4-7 loss to G2 Esports with gritty 7-3 and 7-5 victories over Ninjas in Pyjamas and LOS, leveraging their March 2026 roster refresh featuring captain Fultz, njr, J9O, Kyno, and Nuers for map control. Wildcard impressed early with 7-1 and 7-2 shutouts of Team Falcons and LOS but stumbled 0-2 to FaZe Clan, relying on captain Spiker's leadership alongside Bae94 and recent addition Adrian. DarkZero holds a dominant 10-1 head-to-head edge, though Wildcard's NAL upsets signal upset potential amid stable rosters and standard map pool.

This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET.

This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports.

This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$5,167
Data zakończenia
May 13, 2026
Rynek otwarty
May 12, 2026, 2:31 AM ET
This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "DarkZero Esports vs. Wildcard Gaming" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między DarkZero Esports a Wildcard Gaming w BLAST R6 Major, zaplanowanego na May 12, 2026 o 6:45 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie DarkZero Esports jest wyceniany na 100¢, a Wildcard Gaming na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "DarkZero Esports vs. Wildcard Gaming" wygenerował $5.2K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "DarkZero Esports vs. Wildcard Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "DarkZero Esports vs. Wildcard Gaming" to DarkZero Esports po 100¢ i Wildcard Gaming po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Wildcard Gaming vs DarkZero Esports

$5.17K Vol.Polymarket

Moneyline

$4.9K Wol.

Game 1 Winner

$138 Wol.

Game Handicap

$60 Wol.

Total Games

$50 Wol.

This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "DarkZero Esports" if DarkZero Esports wins 2 or more games than Wildcard Gaming in this match. Otherwise, this market will resolve to "Wildcard Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Over" if Wildcard Gaming and DarkZero Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 2 against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win Game 2 against Wildcard Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win Game 1 against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win Game 1 against Wildcard Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the BLAST R6 Major Salt Lake City Swiss Stage, DarkZero Esports and Wildcard Gaming clash in a pivotal BO3 series with both squads at 2-1 records, where a win propels the victor toward top-8 playoff qualification while the loser faces elimination risks in the lower bracket. DarkZero rebounded from an opening 4-7 loss to G2 Esports with gritty 7-3 and 7-5 victories over Ninjas in Pyjamas and LOS, leveraging their March 2026 roster refresh featuring captain Fultz, njr, J9O, Kyno, and Nuers for map control. Wildcard impressed early with 7-1 and 7-2 shutouts of Team Falcons and LOS but stumbled 0-2 to FaZe Clan, relying on captain Spiker's leadership alongside Bae94 and recent addition Adrian. DarkZero holds a dominant 10-1 head-to-head edge, though Wildcard's NAL upsets signal upset potential amid stable rosters and standard map pool.

This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET.

This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports.

This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$5,167
Data zakończenia
May 13, 2026
Rynek otwarty
May 12, 2026, 2:31 AM ET
This market refers to the Rainbow Six Siege Round 4 match between Wildcard Gaming and DarkZero Esports in the BLAST R6 Major Salt Lake City Group Stage, initially scheduled for May 12 at 7:45PM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against DarkZero Esports. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Wildcard Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "DarkZero Esports vs. Wildcard Gaming" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między DarkZero Esports a Wildcard Gaming w BLAST R6 Major, zaplanowanego na May 12, 2026 o 6:45 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie DarkZero Esports jest wyceniany na 100¢, a Wildcard Gaming na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "DarkZero Esports vs. Wildcard Gaming" wygenerował $5.2K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "DarkZero Esports vs. Wildcard Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "DarkZero Esports vs. Wildcard Gaming" to DarkZero Esports po 100¢ i Wildcard Gaming po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.