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Classic
Classic
0
0
11:45 AM
Rogue
Rogue
$1.13K Vol.Polymarket

Moneyline

$593 Wol.

Map 1 Winner

$528 Wol.

Map Handicap

$0 Wol.

Total Games

$10 Wol.

This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic wins 2 or more maps than Rogue in this match. Otherwise, this market will resolve to "Rogue". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Over" if Classic and Rogue play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win Map 2 against Rogue. This market will resolve to "Rogue" if Rogue win Map 2 against Classic. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win Map 1 against Rogue. This market will resolve to "Rogue" if Rogue win Map 1 against Classic. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win the match against Rogue. This market will resolve to "Rogue" if Rogue win the match against Classic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In GSL 2026 Season 1 Group Stage 2 Group A, Protoss veteran Classic faces Zerg stalwart Rogue in a pivotal BO3 after both suffered opening losses—Classic swept 0-2 by Cure on 10000 Feet LE, Winter Madness LE, and Ruby Rock LE, while Rogue dropped 1-2 to Maru. Rogue advanced undefeated from Group Stage 1 with a 4-0 map sweep over Percival and Zoun, showcasing strong early form, whereas Classic has mixed results in recent weeklies like losses to ByuN and herO. Their PvZ history favors Classic slightly after his 4-3 finals victory over Rogue in 2025 GSL S2. The winner gains crucial momentum in the dual tournament format, eyeing a top-two spot for playoffs advancement alongside the Cure-Maru outcome.

This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET.

This market will resolve to "Classic" if Classic win the match against Rogue.

This market will resolve to "Rogue" if Rogue win the match against Classic.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,131
Data zakończenia
May 6, 2026
Rynek otwarty
May 6, 2026, 7:10 AM ET
This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win the match against Rogue. This market will resolve to "Rogue" if Rogue win the match against Classic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Rogue vs. Classic" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Rogue a Classic w Global StarCraft II League, zaplanowanego na May 6, 2026 o 7:45 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Rogue vs. Classic" wygenerował $1.1K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Rogue vs. Classic", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Rogue vs. Classic" to Rogue po 0¢ i Classic po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Classic
Classic
0
0
11:45 AM
Rogue
Rogue
$1.13K Vol.Polymarket

Moneyline

$593 Wol.

Map 1 Winner

$528 Wol.

Map Handicap

$0 Wol.

Total Games

$10 Wol.

This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic wins 2 or more maps than Rogue in this match. Otherwise, this market will resolve to "Rogue". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Over" if Classic and Rogue play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win Map 2 against Rogue. This market will resolve to "Rogue" if Rogue win Map 2 against Classic. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win Map 1 against Rogue. This market will resolve to "Rogue" if Rogue win Map 1 against Classic. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win the match against Rogue. This market will resolve to "Rogue" if Rogue win the match against Classic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In GSL 2026 Season 1 Group Stage 2 Group A, Protoss veteran Classic faces Zerg stalwart Rogue in a pivotal BO3 after both suffered opening losses—Classic swept 0-2 by Cure on 10000 Feet LE, Winter Madness LE, and Ruby Rock LE, while Rogue dropped 1-2 to Maru. Rogue advanced undefeated from Group Stage 1 with a 4-0 map sweep over Percival and Zoun, showcasing strong early form, whereas Classic has mixed results in recent weeklies like losses to ByuN and herO. Their PvZ history favors Classic slightly after his 4-3 finals victory over Rogue in 2025 GSL S2. The winner gains crucial momentum in the dual tournament format, eyeing a top-two spot for playoffs advancement alongside the Cure-Maru outcome.

This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET.

This market will resolve to "Classic" if Classic win the match against Rogue.

This market will resolve to "Rogue" if Rogue win the match against Classic.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,131
Data zakończenia
May 6, 2026
Rynek otwarty
May 6, 2026, 7:10 AM ET
This market refers to the StarCraft II Elimination match between Classic and Rogue in the Global StarCraft II League Group Stage 2 - Group A, initially scheduled for May 6 at 7:45AM ET. This market will resolve to "Classic" if Classic win the match against Rogue. This market will resolve to "Rogue" if Rogue win the match against Classic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Rogue vs. Classic" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Rogue a Classic w Global StarCraft II League, zaplanowanego na May 6, 2026 o 7:45 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Rogue vs. Classic" wygenerował $1.1K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Rogue vs. Classic", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Rogue vs. Classic" to Rogue po 0¢ i Classic po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.