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SHIN
SHIN
0
0
10:00 AM
Bunny
Bunny
$1.47K Vol.Polymarket

Moneyline

$455 Wol.

Map 1 Winner

$331 Wol.

Map Handicap

$536 Wol.

Total Games

$147 Wol.

This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "Over" if SHIN and Bunny play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win Map 2 against Bunny. This market will resolve to "Bunny" if Bunny win Map 2 against SHIN. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win Map 1 against Bunny. This market will resolve to "Bunny" if Bunny win Map 1 against SHIN. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win the match against Bunny. This market will resolve to "Bunny" if Bunny win the match against SHIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN wins 2 or more maps than Bunny in this match. Otherwise, this market will resolve to "Bunny". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In RSL Revival Season 5 Group C, Zerg player SHIN faces Terran veteran Bunny in a pivotal BO3 on May 9 at 19:00 KST, with top two advancing from the four-player round-robin to double-elimination playoffs. SHIN, who qualified via Europe server, enters off a 0-2 loss to Group C rival ByuN on April 27 and a narrow 2-1 win over SortOf, building on his 9th-12th finish in Season 4. Bunny, fresh from a gritty 3-2 lower bracket win over Cham in Ladder Legends Valedictorian Cup on April 26 before falling 1-2 to Cure in GSL Season 1 on April 30, also placed 9th-12th last season. Their ZvT history favors SHIN slightly in recent clashes like KSL Week 87, amid stable LotV meta and no major patch shifts.

This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET.

This market will resolve to "SHIN" if SHIN win the match against Bunny.

This market will resolve to "Bunny" if Bunny win the match against SHIN.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,470
Data zakończenia
May 9, 2026
Rynek otwarty
Apr 30, 2026, 4:00 PM ET
This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win the match against Bunny. This market will resolve to "Bunny" if Bunny win the match against SHIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Bunny vs. SHIN" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Bunny a SHIN w RSL Revival, zaplanowanego na May 9, 2026 o 6:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Bunny vs. SHIN" wygenerował $1.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Bunny vs. SHIN", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Bunny vs. SHIN" to Bunny po 100¢ i SHIN po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
SHIN
SHIN
0
0
10:00 AM
Bunny
Bunny
$1.47K Vol.Polymarket

Moneyline

$455 Wol.

Map 1 Winner

$331 Wol.

Map Handicap

$536 Wol.

Total Games

$147 Wol.

This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "Over" if SHIN and Bunny play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win Map 2 against Bunny. This market will resolve to "Bunny" if Bunny win Map 2 against SHIN. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win Map 1 against Bunny. This market will resolve to "Bunny" if Bunny win Map 1 against SHIN. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win the match against Bunny. This market will resolve to "Bunny" if Bunny win the match against SHIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN wins 2 or more maps than Bunny in this match. Otherwise, this market will resolve to "Bunny". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In RSL Revival Season 5 Group C, Zerg player SHIN faces Terran veteran Bunny in a pivotal BO3 on May 9 at 19:00 KST, with top two advancing from the four-player round-robin to double-elimination playoffs. SHIN, who qualified via Europe server, enters off a 0-2 loss to Group C rival ByuN on April 27 and a narrow 2-1 win over SortOf, building on his 9th-12th finish in Season 4. Bunny, fresh from a gritty 3-2 lower bracket win over Cham in Ladder Legends Valedictorian Cup on April 26 before falling 1-2 to Cure in GSL Season 1 on April 30, also placed 9th-12th last season. Their ZvT history favors SHIN slightly in recent clashes like KSL Week 87, amid stable LotV meta and no major patch shifts.

This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET.

This market will resolve to "SHIN" if SHIN win the match against Bunny.

This market will resolve to "Bunny" if Bunny win the match against SHIN.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,470
Data zakończenia
May 9, 2026
Rynek otwarty
Apr 30, 2026, 4:00 PM ET
This market refers to the StarCraft II match between SHIN and Bunny in the RSL Revival Group C, initially scheduled for May 9 at 6:00AM ET. This market will resolve to "SHIN" if SHIN win the match against Bunny. This market will resolve to "Bunny" if Bunny win the match against SHIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Bunny vs. SHIN" na Polymarket pozwala handlować na wyniku meczu StarCraft II między Bunny a SHIN w RSL Revival, zaplanowanego na May 9, 2026 o 6:00 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Bunny vs. SHIN" wygenerował $1.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Bunny vs. SHIN", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Bunny vs. SHIN" to Bunny po 100¢ i SHIN po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.