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Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

icon for Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NOWE

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NOWE

Yatoro

$0 Wol.

100%

LarI

$0 Wol.

100%

Collapse

$0 Wol.

100%

not me

$0 Wol.

100%

rue

$0 Wol.

100%

Pure

$0 Wol.

100%

bzm

$0 Wol.

100%

33

$0 Wol.

100%

Ari

$0 Wol.

100%

Whitemon

$0 Wol.

100%

Satanic

$0 Wol.

100%

No[o]ne-

$0 Wol.

100%

Noticed

$0 Wol.

100%

9Class

$0 Wol.

100%

Dukalis

$0 Wol.

100%

Nightfall

$0 Wol.

100%

Mikoto

$0 Wol.

100%

Ws

$0 Wol.

100%

Mira

$0 Wol.

100%

kaori

$0 Wol.

100%

Ame

$0 Wol.

100%

NothingToSay

$0 Wol.

100%

Xxs

$0 Wol.

100%

fy

$0 Wol.

100%

xNova

$0 Wol.

100%

watson

$0 Wol.

100%

CHIRA_JUNIOR

$0 Wol.

100%

DM

$0 Wol.

100%

Saksa

$0 Wol.

100%

Malady

$0 Wol.

100%

skiter

$0 Wol.

100%

Malr1ne

$0 Wol.

100%

ATF

$0 Wol.

100%

Cr1t-

$0 Wol.

100%

Sneyking

$0 Wol.

100%

m1CKe

$0 Wol.

100%

Nisha

$0 Wol.

100%

Ace

$0 Wol.

100%

Boxi

$0 Wol.

100%

tOfu

$0 Wol.

100%

Kiritych~

$0 Wol.

100%

gpk~

$0 Wol.

100%

MieRo

$0 Wol.

100%

Save-

$0 Wol.

100%

Kataomi`

$0 Wol.

100%

Crystallis

$0 Wol.

100%

MidOne

$0 Wol.

100%

BOOM

$0 Wol.

100%

yamich

$0 Wol.

100%

panto

$0 Wol.

100%

Wits

$0 Wol.

100%

DarkMago

$0 Wol.

100%

Frank

$0 Wol.

100%

Scofield

$0 Wol.

100%

Elmisho

$0 Wol.

100%

Natsumi

$0 Wol.

100%

Yopaj

$0 Wol.

100%

Raven

$0 Wol.

100%

TIMS

$0 Wol.

100%

skem

$0 Wol.

100%

Timado

$0 Wol.

100%

Abed

$0 Wol.

100%

SaberLight

$0 Wol.

100%

Hellscream

$0 Wol.

100%

Fly

$0 Wol.

100%

Yuma

$0 Wol.

100%

TaiLung

$0 Wol.

100%

Wisper

$0 Wol.

100%

Thiolicor

$0 Wol.

100%

KJ

$0 Wol.

100%

Darklord^

$0 Wol.

100%

Copy

$0 Wol.

100%

Malik

$0 Wol.

100%

Ekki

$0 Wol.

100%

aik

$0 Wol.

100%

WoE

$0 Wol.

100%

Ainkrad

$0 Wol.

100%

bb3px

$0 Wol.

100%

queezy

$0 Wol.

100%

Htrd

$0 Wol.

100%

TA2000

$0 Wol.

-

Nicky`Cool

$0 Wol.

-

alberkaaa

$0 Wol.

-

Immersion

$0 Wol.

-

Hduo

$0 Wol.

-

ssnovv1

$0 Wol.

-

Mirage`

$0 Wol.

-

Vazya

$0 Wol.

-

Zayac

$0 Wol.

-

RESPECT

$0 Wol.

-

423

$0 Wol.

-

Stojkov

$0 Wol.

50%

laise

$0 Wol.

50%

Fernans

$0 Wol.

50%

Se

$0 Wol.

50%

shiro

$0 Wol.

50%

Xm

$0 Wol.

50%

Bach

$0 Wol.

50%

XinQ

$0 Wol.

99%

y`

$0 Wol.

50%

Jikroy

$0 Wol.

50%

inYourdreaM

$0 Wol.

50%

Fbz

$0 Wol.

50%

dalul

$0 Wol.

50%

Varizh

$0 Wol.

50%

Ghost

$0 Wol.

50%

RCY

$0 Wol.

50%

Fayde

$0 Wol.

50%

Bignum

$0 Wol.

50%

Speeed

$0 Wol.

50%

rubikon155

$0 Wol.

50%

4nalog

$0 Wol.

50%

Jabz

$0 Wol.

51%

Lelis

$0 Wol.

50%

Yamsun

$0 Wol.

50%

SumaiL

$0 Wol.

50%

lorenof

$0 Wol.

50%

Davai

$0 Wol.

50%

OmaR

$0 Wol.

50%

GH

$0 Wol.

50%

A

$0 Wol.

99%

B

$0 Wol.

50%

C

$0 Wol.

50%

D

$0 Wol.

50%

Other

$0 Wol.

50%

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.The tightly bunched probabilities around 50% across dozens of cores and carries reflect the wide-open nature of the Esports World Cup 2026 Dota 2 field, which began group-stage play on July 7 under patch 7.41d. With 24 teams featuring stacked lineups such as Team Spirit, Team Falcons, Team Yandex, PARIVISION, and Xtreme Gaming, GPM outcomes hinge on variable factors including role assignments, farm efficiency in longer games, map movement, and drafting priorities that shift across the round-robin and subsequent survival/playoff stages. Early matches have not yet produced a clear statistical leader, and the single-elimination format plus potential upsets keep individual performances fluid through July 19. Trader consensus treats the race as highly contingent on in-event form rather than pre-tournament expectations.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Wolumen
$0
Rynek otwarty
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.The tightly bunched probabilities around 50% across dozens of cores and carries reflect the wide-open nature of the Esports World Cup 2026 Dota 2 field, which began group-stage play on July 7 under patch 7.41d. With 24 teams featuring stacked lineups such as Team Spirit, Team Falcons, Team Yandex, PARIVISION, and Xtreme Gaming, GPM outcomes hinge on variable factors including role assignments, farm efficiency in longer games, map movement, and drafting priorities that shift across the round-robin and subsequent survival/playoff stages. Early matches have not yet produced a clear statistical leader, and the single-elimination format plus potential upsets keep individual performances fluid through July 19. Trader consensus treats the race as highly contingent on in-event form rather than pre-tournament expectations.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Wolumen
$0
Rynek otwarty
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

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Często zadawane pytania

"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" to rynek prognoz na Polymarket z 125+ możliwymi wynikami, gdzie traderzy kupują i sprzedają udziały na podstawie tego, co ich zdaniem się wydarzy. Obecny wiodący wynik to "Jabz" z 51%, za nim "Yatoro" z 50%. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym. Na przykład udział wyceniony na 51¢ implikuje, że rynek zbiorowo przypisuje 51% szansy na ten wynik. Te kursy zmieniają się ciągle, gdy traderzy reagują na nowe informacje. Udziały w poprawnym wyniku można wymienić na $1 za sztukę po rozstrzygnięciu rynku.

"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" to nowo utworzony rynek na Polymarket, uruchomiony Jul 7, 2026. Jako wczesny rynek, to Twoja okazja, aby być jednym z pierwszych traderów, którzy ustalą kursy i określą początkowe sygnały cenowe rynku. Możesz też dodać tę stronę do zakładek, aby śledzić wolumen i aktywność handlową w miarę rozwoju rynku.

Aby handlować na "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?", przeglądaj 125+ dostępnych wyników na tej stronie. Każdy wynik wyświetla bieżącą cenę reprezentującą implikowane prawdopodobieństwo rynku. Aby zająć pozycję, wybierz wynik, który uważasz za najbardziej prawdopodobny, wybierz "Tak", aby handlować na jego korzyść, lub "Nie", aby handlować przeciw niemu, wpisz kwotę i kliknij "Handluj". Jeśli wybrany wynik okaże się poprawny, Twoje udziały "Tak" wypłacą $1 za sztukę. Jeśli jest niepoprawny, wypłacą $0. Możesz też sprzedać swoje udziały w dowolnym momencie przed rozstrzygnięciem.

Obecnym faworytem dla "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" jest "Jabz" z 51%, co oznacza, że rynek przypisuje 51% szansy na ten wynik. Następny najbliższy wynik to "Yatoro" z 50%. Te kursy aktualizują się w czasie rzeczywistym, gdy traderzy kupują i sprzedają udziały, odzwierciedlając najnowszy zbiorowy pogląd na to, co jest najbardziej prawdopodobne. Sprawdzaj regularnie lub dodaj tę stronę do zakładek, aby śledzić zmiany kursów.

Zasady rozstrzygania "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" określają dokładnie, co musi się wydarzyć, aby każdy wynik został ogłoszony zwycięzcą — w tym oficjalne źródła danych używane do ustalenia wyniku. Możesz przejrzeć pełne kryteria rozstrzygania w sekcji "Zasady" na tej stronie nad komentarzami. Zalecamy dokładne zapoznanie się z zasadami przed handlem, ponieważ określają one precyzyjne warunki, przypadki graniczne i źródła regulujące rozstrzyganie tego rynku.