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icon for Qual equipa ganhará o jogo LCK mais curto?

Qual equipa ganhará o jogo LCK mais curto?

icon for Qual equipa ganhará o jogo LCK mais curto?

Qual equipa ganhará o jogo LCK mais curto?

Gen.G 22%

BNK FEARX 19%

Hanwha Life 16%

T1 13%

Polymarket
NOVO

Gen.G 22%

BNK FEARX 19%

Hanwha Life 16%

T1 13%

Polymarket
NOVO
icon for Gen.G

Gen.G

$1,125 Vol.

22%

icon for BNK FEARX

BNK FEARX

$3,937 Vol.

19%

icon for Hanwha Life

Hanwha Life

$175 Vol.

16%

icon for T1

T1

$100 Vol.

13%

icon for KT Rolster

KT Rolster

$139 Vol.

10%

icon for Dplus Kia

Dplus Kia

$90 Vol.

8%

icon for NS RedForce

NS RedForce

$49 Vol.

8%

icon for HANJIN BRION

HANJIN BRION

$144 Vol.

7%

icon for DN SOOPers

DN SOOPers

$145 Vol.

3%

icon for Kiwoom DRX

Kiwoom DRX

$103 Vol.

2%

This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.In the 2026 LCK Rounds 3-4, the tightly bunched implied probabilities stem from league-wide parity across Legend and Rise Groups, where recent standings show T1, Gen.G, KT Rolster, Hanwha Life, and BNK FEARX trading wins amid shifting momentum. Multiple squads maintain aggressive early-game compositions and strong objective control that can produce quick stomps against weaker opposition like DN SOOPers or HANJIN BRION, while head-to-head variance, patch-driven draft swings, and fatigue from cross-group scheduling prevent any single roster from dominating shortest-game outcomes. Historical data from prior rounds, including sub-25-minute results, underscores how form streaks and matchup luck continue to distribute chances evenly among mid-tier contenders.

This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Volume
$6,007
Mercado Aberto
Jul 31, 2026, 6:25 PM ET
This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.In the 2026 LCK Rounds 3-4, the tightly bunched implied probabilities stem from league-wide parity across Legend and Rise Groups, where recent standings show T1, Gen.G, KT Rolster, Hanwha Life, and BNK FEARX trading wins amid shifting momentum. Multiple squads maintain aggressive early-game compositions and strong objective control that can produce quick stomps against weaker opposition like DN SOOPers or HANJIN BRION, while head-to-head variance, patch-driven draft swings, and fatigue from cross-group scheduling prevent any single roster from dominating shortest-game outcomes. Historical data from prior rounds, including sub-25-minute results, underscores how form streaks and matchup luck continue to distribute chances evenly among mid-tier contenders.

This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.
Volume
$6,007
Mercado Aberto
Jul 31, 2026, 6:25 PM ET
This market will resolve to the team that wins the single shortest game played during Rounds 3-4 of the 2026 LCK (League of Legends Champions Korea) season, running through August 28, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed Rounds 3-4 games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCK Rounds 3-4 is cancelled, or is not completed such that final game-duration data is not available by September 11, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCK/2026_Season); a consensus of credible reporting may also be used.

Cuidado com os links externos.

Frequently Asked Questions

"Qual equipa ganhará o jogo LCK mais curto?" is a prediction market on Polymarket with 10 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "Gen.G" at 22%, followed by "BNK FEARX" at 19%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 22¢ implies that the market collectively assigns a 22% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

"Qual equipa ganhará o jogo LCK mais curto?" is a newly created market on Polymarket, launched on Jul 31, 2026. As an early market, this is your opportunity to be among the first traders to set the odds and establish the market's initial price signals. You can also bookmark this page to track volume and trading activity as the market gains traction over time.

To trade on "Qual equipa ganhará o jogo LCK mais curto?," browse the 10 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "Qual equipa ganhará o jogo LCK mais curto?" is "Gen.G" at 22%, meaning the market assigns a 22% chance to that outcome. The next closest outcome is "BNK FEARX" at 19%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "Qual equipa ganhará o jogo LCK mais curto?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.