Nexus Gaming – Crescent
G1
G2
G3

W
L
L

L
W
W
G1
G2
G3

W
L
L

L
W
W
$93.54K Vol.
Линии серии
Moneyline
$76.5K Объем
Game 1 Winner
$17.0K Объем
Total Games
$5 Объем
Матч 1
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$403 Объем
Матч 2
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$366 Объем
Матч 3
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$0 Объем
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Over" if Nexus Gaming and Crescent play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win Game 2 against Crescent.
This market will resolve to "Crescent" if Crescent win Game 2 against Nexus Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win Game 1 against Crescent.
This market will resolve to "Crescent" if Crescent win Game 1 against Nexus Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Aug 28, 2026, 8:49 AM ET
Объем
$94,328Дата окончания
29 авг. 2026 г.Открытие рынка
Aug 28, 2026, 8:49 AM ETИсточник определения исхода
https://www.dotabuff.comКто определяет исход
0x65070BE91...Nexus Gaming – Crescent
G1
G2
G3

W
L
L

L
W
W
G1
G2
G3

W
L
L

L
W
W
$93.54K Vol.
Линии серии
Moneyline
$76.5K Объем
Game 1 Winner
$17.0K Объем
Total Games
$5 Объем
Матч 1
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$403 Объем
Матч 2
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$366 Объем
Матч 3
Ends in Daytime
$0 Объем
Both Teams Beat Roshan
$0 Объем
Both Teams Destroy Barracks
$0 Объем
Any Player Ultra Kill
$5 Объем
Any Player Rampage
$0 Объем
This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 3 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50.
If Game 3 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 2 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50.
If Game 2 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying.
This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items.
This market will resolve to "Yes" if both Nexus Gaming and Crescent each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No".
If Game 1 is remade, resolution will be based on the remade game only.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on).
This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered.
If the match is canceled (not played at all), this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50.
If Game 1 is remade, resolution will be based on the remade game.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Over" if Nexus Gaming and Crescent play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win Game 2 against Crescent.
This market will resolve to "Crescent" if Crescent win Game 2 against Nexus Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win Game 1 against Crescent.
This market will resolve to "Crescent" if Crescent win Game 1 against Nexus Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Quarterfinal 2 match between Nexus Gaming and Crescent in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for August 28, 2026 at 10:00 PM ET.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Nexus Gaming" if Nexus Gaming win the match against Crescent.
This market will resolve to "Crescent" if Crescent win the match against Nexus Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Aug 28, 2026, 8:49 AM ET
Объем
$94,328Дата окончания
29 авг. 2026 г.Открытие рынка
Aug 28, 2026, 8:49 AM ETИсточник определения исхода
https://www.dotabuff.comКто определяет исход
0x65070BE91...Не доверяй внешним ссылкам.
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Часто задаваемые вопросы
Рынок «Crescent vs. Nexus Gaming» на Polymarket позволяет торговать на исход матча Dota 2 между Crescent и Nexus Gaming в рамках BLAST Slam, запланированного на August 28, 2026 в 11:00 PM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Crescent сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Nexus Gaming — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.
На данный момент рынок «Crescent vs. Nexus Gaming» сгенерировал $94.3K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.
Чтобы торговать на «Crescent vs. Nexus Gaming», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает CRES по 100¢ и NEXUS по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.
Текущие коэффициенты Series Moneyline для «Crescent vs. Nexus Gaming»: Crescent по 100¢ (100% подразумеваемая вероятность) и Nexus Gaming по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.
Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Crescent против Nexus Gaming. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.
Коэффициенты Polymarket формируются реальными трейдерами, вкладывающими реальные деньги в свои убеждения, что обычно даёт хорошо калиброванные вероятности. При объёме торгов $94.3K на «Crescent vs. Nexus Gaming» эти цены агрегируют коллективные знания и убеждённость активных участников — подобно тому, как традиционные букмекеры отражают профессиональные и публичные ставки, но на открытом, прозрачном рынке, в котором может участвовать каждый. Рынки прогнозов имеют сильную репутацию в плане точности, особенно по мере приближения событий к разрешению. Для получения актуальной статистики посети страницу точности на Polymarket.
Чтобы совершить первую сделку на «Crescent vs. Nexus Gaming», зарегистрируй бесплатный аккаунт на Polymarket и пополни его с помощью криптовалюты, кредитной или дебетовой карты или банковского перевода. Когда аккаунт пополнен, вернись на эту страницу и выбери тип рынка — Series Moneyline, Победители отдельных Game, Гандикап Game или Тотал Games — выбери сторону, на которую хочешь поставить (например, CRES или NEXUS на Moneyline), введи сумму и нажми «Торговать». Если ты новичок на рынках прогнозов, нажми ссылку «Как это работает» в верхней части любой страницы Polymarket для пошагового руководства.
На Polymarket цена каждой стороны рынка отражает подразумеваемую вероятность. Цена 100¢ за CRES на Series Moneyline означает, что трейдеры коллективно оценивают вероятность победы Crescent в этом матче примерно в 100%. Если ты купишь акции CRES по 100¢ и они победят, ты получишь $1 за акцию — прибыль 0¢ за акцию. Если они проиграют, эти акции будут стоить $0. Та же логика применяется к победителям отдельных game, гандикапам game и тоталу games: более низкая цена означает более высокую потенциальную выплату, но более низкую подразумеваемую вероятность правильного исхода.
Матч «Crescent vs. Nexus Gaming» запланирован на August 28, 2026 в 11:00 PM ET в рамках BLAST Slam. Торговля остаётся открытой, и коэффициенты продолжат меняться по мере поступления новой информации перед матчем. Рынок разрешается после завершения серии и подтверждения официальных результатов источником разрешения. Точное время разрешения зависит от того, сколько games будет сыграно в серии Best of 3.
Рынок «Crescent vs. Nexus Gaming» имеет 3,202 комментариев, где трейдеры делятся своим анализом, обсуждают исходы матча и обсуждают последние новости, такие как изменения состава и текущая форма. Прокрути вниз до раздела комментариев, чтобы присоединиться к обсуждению. Ты также можешь проверить вкладку «Топ-держатели», чтобы увидеть, как позиционируются крупнейшие трейдеры рынка, или перейти на вкладку «Активность» для просмотра сделок в реальном времени.
Polymarket — крупнейший в мире рынок прогнозов, где ты можешь оставаться в курсе событий и торговать на реальных событиях. Трейдеры покупают и продают акции на исходы в области политики, спорта, криптовалют, финансов, технологий, культуры и киберспорта — включая турниры и матчи по League of Legends, CS2, Valorant, Dota 2 и другим. Цены отражают вероятности в реальном времени, подкреплённые реальными деньгами, предлагая прозрачную, рыночную альтернативу традиционным источникам коэффициентов. Независимо от того, являешься ли ты опытным киберспортивным трейдером или только начинаешь, Polymarket позволяет применить твои знания на практике.
Комбо
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Часто задаваемые вопросы