Hermine Esports Club – Glitchtech Esports

W

L

W

L
$972.41 Vol.
Линии серии
Moneyline
$972 Объем
This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET. This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET. This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Nov 4, 2026, 7:45 PM ET
Объем
$972Дата окончания
5 нояб. 2026 г.Открытие рынка
Nov 4, 2026, 7:45 PM ETИсточник определения исхода
https://hltv.orgКто определяет исход
0x65070BE91...Hermine Esports Club – Glitchtech Esports

W

L

W

L
$972.41 Vol.
Линии серии
Moneyline
$972 Объем
This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET. This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports.
This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between Hermine Esports Club and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for November 5, 2026 at 2:30 PM ET. This market will resolve to "Hermine Esports Club" if Hermine Esports Club win the match against Glitchtech Esports. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against Hermine Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 19, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 5, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Nov 4, 2026, 7:45 PM ET
Объем
$972Дата окончания
5 нояб. 2026 г.Открытие рынка
Nov 4, 2026, 7:45 PM ETИсточник определения исхода
https://hltv.orgКто определяет исход
0x65070BE91...Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Рынок «Glitchtech Esports vs. Hermine Esports Club» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между Glitchtech Esports и Hermine Esports Club в рамках ESEA, запланированного на November 5, 2026 в 2:45 PM ET. Это серия Best of 1. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Glitchtech Esports сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а Hermine Esports Club — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.
На данный момент рынок «Glitchtech Esports vs. Hermine Esports Club» сгенерировал $972 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.
Чтобы торговать на «Glitchtech Esports vs. Hermine Esports Club», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает GE2 по 0¢ и HEC по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.
Текущие коэффициенты Series Moneyline для «Glitchtech Esports vs. Hermine Esports Club»: Glitchtech Esports по 0¢ (0% подразумеваемая вероятность) и Hermine Esports Club по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.
Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Glitchtech Esports против Hermine Esports Club. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.
Коэффициенты Polymarket формируются реальными трейдерами, вкладывающими реальные деньги в свои убеждения, что обычно даёт хорошо калиброванные вероятности. При объёме торгов $972 на «Glitchtech Esports vs. Hermine Esports Club» эти цены агрегируют коллективные знания и убеждённость активных участников — подобно тому, как традиционные букмекеры отражают профессиональные и публичные ставки, но на открытом, прозрачном рынке, в котором может участвовать каждый. Рынки прогнозов имеют сильную репутацию в плане точности, особенно по мере приближения событий к разрешению. Для получения актуальной статистики посети страницу точности на Polymarket.
Чтобы совершить первую сделку на «Glitchtech Esports vs. Hermine Esports Club», зарегистрируй бесплатный аккаунт на Polymarket и пополни его с помощью криптовалюты, кредитной или дебетовой карты или банковского перевода. Когда аккаунт пополнен, вернись на эту страницу и выбери тип рынка — Series Moneyline, Победители отдельных Map, Гандикап Map или Тотал Maps — выбери сторону, на которую хочешь поставить (например, GE2 или HEC на Moneyline), введи сумму и нажми «Торговать». Если ты новичок на рынках прогнозов, нажми ссылку «Как это работает» в верхней части любой страницы Polymarket для пошагового руководства.
На Polymarket цена каждой стороны рынка отражает подразумеваемую вероятность. Цена 0¢ за GE2 на Series Moneyline означает, что трейдеры коллективно оценивают вероятность победы Glitchtech Esports в этом матче примерно в 0%. Если ты купишь акции GE2 по 0¢ и они победят, ты получишь $1 за акцию — прибыль 100¢ за акцию. Если они проиграют, эти акции будут стоить $0. Та же логика применяется к победителям отдельных map, гандикапам map и тоталу maps: более низкая цена означает более высокую потенциальную выплату, но более низкую подразумеваемую вероятность правильного исхода.
Матч «Glitchtech Esports vs. Hermine Esports Club» запланирован на November 5, 2026 в 2:45 PM ET в рамках ESEA. Торговля остаётся открытой, и коэффициенты продолжат меняться по мере поступления новой информации перед матчем. Рынок разрешается после завершения серии и подтверждения официальных результатов источником разрешения. Точное время разрешения зависит от того, сколько maps будет сыграно в серии Best of 1.
Рынок «Glitchtech Esports vs. Hermine Esports Club» имеет 11,904 комментариев, где трейдеры делятся своим анализом, обсуждают исходы матча и обсуждают последние новости, такие как изменения состава и текущая форма. Прокрути вниз до раздела комментариев, чтобы присоединиться к обсуждению. Ты также можешь проверить вкладку «Топ-держатели», чтобы увидеть, как позиционируются крупнейшие трейдеры рынка, или перейти на вкладку «Активность» для просмотра сделок в реальном времени.
Polymarket — крупнейший в мире рынок прогнозов, где ты можешь оставаться в курсе событий и торговать на реальных событиях. Трейдеры покупают и продают акции на исходы в области политики, спорта, криптовалют, финансов, технологий, культуры и киберспорта — включая турниры и матчи по League of Legends, CS2, Valorant, Dota 2 и другим. Цены отражают вероятности в реальном времени, подкреплённые реальными деньгами, предлагая прозрачную, рыночную альтернативу традиционным источникам коэффициентов. Независимо от того, являешься ли ты опытным киберспортивным трейдером или только начинаешь, Polymarket позволяет применить твои знания на практике.
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