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Xianyou Gaming – WanZhen Esports Club

2д 23ч
$0.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

Game 1 Winner

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Xianyou Gaming enters the KPL Growth League Summer 2026 group stage BO5 against WanZhen Esports Club with a mid-table record around .500 across recent weeks, reflecting consistent but not dominant form in the development-tier circuit. WanZhen, a B-tier organization with limited top placements, has shown variable results in prior group stage matches and lower-stakes events, often struggling against squads with stronger map execution or hero pool depth. Key factors include roster stability, recent patch adaptations in the Honor of Kings meta, and the high-stakes nature of group stage series that directly impact playoff seeding. No major roster moves or injuries have surfaced in the past week for either side, keeping emphasis on in-game momentum and head-to-head patterns within the league.

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$0
Дата окончания
28 июн. 2026 г.
Открытие рынка
Jun 25, 2026, 6:41 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «WanZhen Esports Club vs. Xianyou Gaming» на Polymarket позволяет торговать на исход матча Honor of Kings между WanZhen Esports Club и Xianyou Gaming в рамках KPL Growth League, запланированного на June 28, 2026 в 8:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WanZhen Esports Club сейчас оценивается в 48¢ (48% подразумеваемая вероятность), а Xianyou Gaming — в 53¢ (53%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WanZhen Esports Club vs. Xianyou Gaming» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WanZhen Esports Club vs. Xianyou Gaming», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WZ по 48¢ и XYG по 53¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WanZhen Esports Club vs. Xianyou Gaming»: WanZhen Esports Club по 48¢ (48% подразумеваемая вероятность) и Xianyou Gaming по 53¢ (53%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WanZhen Esports Club против Xianyou Gaming. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Xianyou Gaming – WanZhen Esports Club

2д 23ч
$0.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

Game 1 Winner

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Xianyou Gaming enters the KPL Growth League Summer 2026 group stage BO5 against WanZhen Esports Club with a mid-table record around .500 across recent weeks, reflecting consistent but not dominant form in the development-tier circuit. WanZhen, a B-tier organization with limited top placements, has shown variable results in prior group stage matches and lower-stakes events, often struggling against squads with stronger map execution or hero pool depth. Key factors include roster stability, recent patch adaptations in the Honor of Kings meta, and the high-stakes nature of group stage series that directly impact playoff seeding. No major roster moves or injuries have surfaced in the past week for either side, keeping emphasis on in-game momentum and head-to-head patterns within the league.

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$0
Дата окончания
28 июн. 2026 г.
Открытие рынка
Jun 25, 2026, 6:41 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Часто задаваемые вопросы

Рынок «WanZhen Esports Club vs. Xianyou Gaming» на Polymarket позволяет торговать на исход матча Honor of Kings между WanZhen Esports Club и Xianyou Gaming в рамках KPL Growth League, запланированного на June 28, 2026 в 8:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WanZhen Esports Club сейчас оценивается в 48¢ (48% подразумеваемая вероятность), а Xianyou Gaming — в 53¢ (53%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WanZhen Esports Club vs. Xianyou Gaming» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WanZhen Esports Club vs. Xianyou Gaming», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WZ по 48¢ и XYG по 53¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WanZhen Esports Club vs. Xianyou Gaming»: WanZhen Esports Club по 48¢ (48% подразумеваемая вероятность) и Xianyou Gaming по 53¢ (53%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WanZhen Esports Club против Xianyou Gaming. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.