Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоCTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Объем
Game 1 Winner
$33.2K Объем
Game Handicap
$104 Объем
Total Games
$16.3K Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$19 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$19 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$0 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Объем
Game 1 Winner
$33.2K Объем
Game Handicap
$104 Объем
Total Games
$16.3K Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$19 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$19 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Both Teams Slay Baron
$0 Объем
Both Teams Slay Dragon
$0 Объем
Both Teams Destroy Inhibitors
$0 Объем
Any Player Quadra Kill
$0 Объем
Any Player Penta Kill
$0 Объем
Odd/Even Total Kills
$0 Объем
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: May 12, 2026, 12:41 PM ET
Источник определения исхода
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming holds a recent edge entering this best-of-three Esports World Cup Asia-Pacific Qualifier playoff matchup against CTBC Flying Oyster, having defeated the same opponent 2-1 in April 2026 LCP regular-season play. DCG posts a stronger half-year win rate near 56 percent compared to CFO’s 38 percent, reflecting steadier macro execution and roster consistency in regional competition. Both Taiwanese squads sit close in global rankings, with DCG narrowly ahead, and the head-to-head record favors DCG in their last two encounters. The best-of-three format rewards adaptation across maps, where recent form and patch familiarity will likely dictate early momentum. Weather or external factors do not apply in this studio setting, leaving team preparation and individual performance as the decisive variables for the implied probabilities reflected in trader pricing.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.


Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы