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MURASH GAMING – Uwinks

16ч 4мин. 18с
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$200.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

Game 2 Winner

$0 Объем

Total Games

$200 Объем

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$200
Дата окончания
23 июн. 2026 г.
Открытие рынка
Jun 22, 2026, 9:31 AM ET

Источник определения исхода

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Uwinks vs. MURASH GAMING» на Polymarket позволяет торговать на исход матча Overwatch между Uwinks и MURASH GAMING в рамках OCS, запланированного на June 23, 2026 в 5:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Uwinks сейчас оценивается в 50¢ (50% подразумеваемая вероятность), а MURASH GAMING — в 51¢ (51%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Uwinks vs. MURASH GAMING» сгенерировал $200 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Uwinks vs. MURASH GAMING», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает UWI по 50¢ и MG по 51¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Uwinks vs. MURASH GAMING»: Uwinks по 50¢ (50% подразумеваемая вероятность) и MURASH GAMING по 51¢ (51%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Uwinks против MURASH GAMING. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

MURASH GAMING – Uwinks

16ч 4мин. 18с
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$200.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

Game 2 Winner

$0 Объем

Total Games

$200 Объем

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$200
Дата окончания
23 июн. 2026 г.
Открытие рынка
Jun 22, 2026, 9:31 AM ET

Источник определения исхода

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Uwinks vs. MURASH GAMING» на Polymarket позволяет торговать на исход матча Overwatch между Uwinks и MURASH GAMING в рамках OCS, запланированного на June 23, 2026 в 5:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Uwinks сейчас оценивается в 50¢ (50% подразумеваемая вероятность), а MURASH GAMING — в 51¢ (51%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Uwinks vs. MURASH GAMING» сгенерировал $200 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Uwinks vs. MURASH GAMING», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает UWI по 50¢ и MG по 51¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Uwinks vs. MURASH GAMING»: Uwinks по 50¢ (50% подразумеваемая вероятность) и MURASH GAMING по 51¢ (51%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Uwinks против MURASH GAMING. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.