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Shaiikademy – Arcade Esports

20ч 25мин. 56с
M1
M2
M3
Shaiikademy
Shaiikademy
-
-
-
Arcade Esports
Arcade Esports
-
-
-
$0.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Shaiikademy enters this Asia Pacific League Oceania Stage 1 BO1 as a modest favorite at 61.5% implied probability, reflecting their greater regional experience and marginally stronger recent form compared to the newly assembled Arcade Esports roster. Shaiikademy has competed in prior events like the 2026 Kickoff, posting competitive scores in group play despite mixed results, while Arcade has struggled in debut matches with lopsided defeats to established sides such as ENTERPRISE Esports. In a single-map format, Shaiikademy’s familiarity with Oceania map pools and roster stability provide a measurable edge, though both teams sit near the bottom of current standings with limited head-to-head history. Trader consensus prices in this slight advantage amid the league’s high variance.

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports.

This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$0
Дата окончания
23 июн. 2026 г.
Открытие рынка
Jun 22, 2026, 9:21 AM ET

Источник определения исхода

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Arcade Esports vs. Shaiikademy» на Polymarket позволяет торговать на исход матча Rainbow Six Siege между Arcade Esports и Shaiikademy в рамках Asia Pacific League, запланированного на June 23, 2026 в 7:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Arcade Esports сейчас оценивается в 47¢ (47% подразумеваемая вероятность), а Shaiikademy — в 53¢ (53%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Arcade Esports vs. Shaiikademy» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Arcade Esports vs. Shaiikademy», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает ARC по 47¢ и SHAIIK по 53¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Arcade Esports vs. Shaiikademy»: Arcade Esports по 47¢ (47% подразумеваемая вероятность) и Shaiikademy по 53¢ (53%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Arcade Esports против Shaiikademy. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Shaiikademy – Arcade Esports

20ч 25мин. 56с
M1
M2
M3
Shaiikademy
Shaiikademy
-
-
-
Arcade Esports
Arcade Esports
-
-
-
$0.00 Vol.Polymarket

Линии серии

Moneyline

$0 Объем

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Shaiikademy enters this Asia Pacific League Oceania Stage 1 BO1 as a modest favorite at 61.5% implied probability, reflecting their greater regional experience and marginally stronger recent form compared to the newly assembled Arcade Esports roster. Shaiikademy has competed in prior events like the 2026 Kickoff, posting competitive scores in group play despite mixed results, while Arcade has struggled in debut matches with lopsided defeats to established sides such as ENTERPRISE Esports. In a single-map format, Shaiikademy’s familiarity with Oceania map pools and roster stability provide a measurable edge, though both teams sit near the bottom of current standings with limited head-to-head history. Trader consensus prices in this slight advantage amid the league’s high variance.

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports.

This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$0
Дата окончания
23 июн. 2026 г.
Открытие рынка
Jun 22, 2026, 9:21 AM ET

Источник определения исхода

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Arcade Esports vs. Shaiikademy» на Polymarket позволяет торговать на исход матча Rainbow Six Siege между Arcade Esports и Shaiikademy в рамках Asia Pacific League, запланированного на June 23, 2026 в 7:00 AM ET. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Arcade Esports сейчас оценивается в 47¢ (47% подразумеваемая вероятность), а Shaiikademy — в 53¢ (53%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Arcade Esports vs. Shaiikademy» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Arcade Esports vs. Shaiikademy», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает ARC по 47¢ и SHAIIK по 53¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Arcade Esports vs. Shaiikademy»: Arcade Esports по 47¢ (47% подразумеваемая вероятность) и Shaiikademy по 53¢ (53%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Arcade Esports против Shaiikademy. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.