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Xianyou Gaming – WanZhen Esports Club

2ว 20ชม
$0.00 Vol.Polymarket

ไลน์ซีรีส์

Moneyline

$0 ปริมาณ

Game 4 Winner

$0 ปริมาณ

Total Games

$0 ปริมาณ

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Xianyou Gaming enters the KPL Growth League Summer 2026 group stage BO5 against WanZhen Esports Club with a mid-table record around .500 across recent weeks, reflecting consistent but not dominant form in the development-tier circuit. WanZhen, a B-tier organization with limited top placements, has shown variable results in prior group stage matches and lower-stakes events, often struggling against squads with stronger map execution or hero pool depth. Key factors include roster stability, recent patch adaptations in the Honor of Kings meta, and the high-stakes nature of group stage series that directly impact playoff seeding. No major roster moves or injuries have surfaced in the past week for either side, keeping emphasis on in-game momentum and head-to-head patterns within the league.

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ปริมาณการซื้อขาย
$0
วันสิ้นสุด
Jun 28, 2026
ตลาดเปิดเมื่อ
Jun 25, 2026, 6:41 AM ET

แหล่งข้อมูลการตัดสินผล

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “WanZhen Esports Club vs. Xianyou Gaming” บน Polymarket ให้คุณเทรดผลแมตช์ Honor of Kings ระหว่าง WanZhen Esports Club กับ Xianyou Gaming ในทัวร์นาเมนต์ KPL Growth League กำหนดวันที่ June 28, 2026 เวลา 8:00 AM ET ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย WanZhen Esports Club ราคาอยู่ที่ 48¢ (ความน่าจะเป็นโดยนัย 48%) และ Xianyou Gaming ที่ 53¢ (53%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “WanZhen Esports Club vs. Xianyou Gaming” มีปริมาณการเทรดรวม $NaN จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ game, แฮนดิแคป game และจำนวน games รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “WanZhen Esports Club vs. Xianyou Gaming” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Game (ใครชนะ game เฉพาะในซีรีส์), แฮนดิแคป Game (ส่วนต่างชนะ game), หรือจำนวน Games รวม (สูง/ต่ำของจำนวน games ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง WZ ที่ 48¢ และ XYG ที่ 53¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “WanZhen Esports Club vs. Xianyou Gaming” แสดง WanZhen Esports Club ที่ 48¢ (ความน่าจะเป็นโดยนัย 48%) และ Xianyou Gaming ที่ 53¢ (53%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ WanZhen Esports Club vs. Xianyou Gaming อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด

Xianyou Gaming – WanZhen Esports Club

2ว 20ชม
$0.00 Vol.Polymarket

ไลน์ซีรีส์

Moneyline

$0 ปริมาณ

Game 4 Winner

$0 ปริมาณ

Total Games

$0 ปริมาณ

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Over" if Xianyou Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Xianyou Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Xianyou Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Xianyou Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Xianyou Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Xianyou Gaming enters the KPL Growth League Summer 2026 group stage BO5 against WanZhen Esports Club with a mid-table record around .500 across recent weeks, reflecting consistent but not dominant form in the development-tier circuit. WanZhen, a B-tier organization with limited top placements, has shown variable results in prior group stage matches and lower-stakes events, often struggling against squads with stronger map execution or hero pool depth. Key factors include roster stability, recent patch adaptations in the Honor of Kings meta, and the high-stakes nature of group stage series that directly impact playoff seeding. No major roster moves or injuries have surfaced in the past week for either side, keeping emphasis on in-game momentum and head-to-head patterns within the league.

This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET.

This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ปริมาณการซื้อขาย
$0
วันสิ้นสุด
Jun 28, 2026
ตลาดเปิดเมื่อ
Jun 25, 2026, 6:41 AM ET

แหล่งข้อมูลการตัดสินผล

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Xianyou Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 28 at 8:00AM ET. This market will resolve to "Xianyou Gaming" if Xianyou Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Xianyou Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “WanZhen Esports Club vs. Xianyou Gaming” บน Polymarket ให้คุณเทรดผลแมตช์ Honor of Kings ระหว่าง WanZhen Esports Club กับ Xianyou Gaming ในทัวร์นาเมนต์ KPL Growth League กำหนดวันที่ June 28, 2026 เวลา 8:00 AM ET ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย WanZhen Esports Club ราคาอยู่ที่ 48¢ (ความน่าจะเป็นโดยนัย 48%) และ Xianyou Gaming ที่ 53¢ (53%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “WanZhen Esports Club vs. Xianyou Gaming” มีปริมาณการเทรดรวม $NaN จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ game, แฮนดิแคป game และจำนวน games รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “WanZhen Esports Club vs. Xianyou Gaming” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Game (ใครชนะ game เฉพาะในซีรีส์), แฮนดิแคป Game (ส่วนต่างชนะ game), หรือจำนวน Games รวม (สูง/ต่ำของจำนวน games ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง WZ ที่ 48¢ และ XYG ที่ 53¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “WanZhen Esports Club vs. Xianyou Gaming” แสดง WanZhen Esports Club ที่ 48¢ (ความน่าจะเป็นโดยนัย 48%) และ Xianyou Gaming ที่ 53¢ (53%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ WanZhen Esports Club vs. Xianyou Gaming อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด