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Fluxo W7M – INTZ

15āļŠāļĄ 4āļ™ 33āļ§
Fluxo W7M
Fluxo W7M
7:45 PMJune 28
INTZ
INTZ
$0.00 Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$0 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Fluxo W7M enters this BO1 South America League Stage 1 matchup as the clear favorite, backed by superior recent form and deeper roster experience. The Brazilian side posted a dominant 7-1 win over Imperial Esports on June 20 and maintains stronger overall standings after a mixed but competitive Kickoff campaign. In contrast, INTZ sits near the bottom of the group with a losing streak and weak results, including an 8-6 defeat to Black Dragons and limited points accumulation. Head-to-head history further tilts toward Fluxo, who previously dismantled INTZ 7-0 on Consulate. Traders price the 80% implied probability around Fluxo’s consistent map control, international pedigree from the Six Invitational, and INTZ’s ongoing struggles with execution in group play.

This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET.

This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ.

This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$0
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Jun 29, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Jun 27, 2026, 8:50 PM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œINTZ vs. Fluxo W7M” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ Rainbow Six Siege āļĢāļ°āļŦāļ§āđˆāļēāļ‡ INTZ āļāļąāļš Fluxo W7M āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ South America League āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ June 28, 2026 āđ€āļ§āļĨāļē 3:45 PM ET āđ€āļ›āđ‡āļ™āļ‹āļĩāļĢāļĩāļŠāđŒ Best of 1 āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ INTZ āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 18ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 18%) āđāļĨāļ° Fluxo W7M āļ—āļĩāđˆ 83ÂĒ (83%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œINTZ vs. Fluxo W7M” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $NaN āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œINTZ vs. Fluxo W7M” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ INTZ āļ—āļĩāđˆ 18ÂĒ āđāļĨāļ° FLUXOW āļ—āļĩāđˆ 83ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œINTZ vs. Fluxo W7M” āđāļŠāļ”āļ‡ INTZ āļ—āļĩāđˆ 18ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 18%) āđāļĨāļ° Fluxo W7M āļ—āļĩāđˆ 83ÂĒ (83%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ INTZ vs. Fluxo W7M āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”

Fluxo W7M – INTZ

15āļŠāļĄ 4āļ™ 33āļ§
Fluxo W7M
Fluxo W7M
7:45 PMJune 28
INTZ
INTZ
$0.00 Vol.Polymarket

āđ„āļĨāļ™āđŒāļ‹āļĩāļĢāļĩāļŠāđŒ

Moneyline

$0 āļ›āļĢāļīāļĄāļēāļ“

This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Fluxo W7M enters this BO1 South America League Stage 1 matchup as the clear favorite, backed by superior recent form and deeper roster experience. The Brazilian side posted a dominant 7-1 win over Imperial Esports on June 20 and maintains stronger overall standings after a mixed but competitive Kickoff campaign. In contrast, INTZ sits near the bottom of the group with a losing streak and weak results, including an 8-6 defeat to Black Dragons and limited points accumulation. Head-to-head history further tilts toward Fluxo, who previously dismantled INTZ 7-0 on Consulate. Traders price the 80% implied probability around Fluxo’s consistent map control, international pedigree from the Six Invitational, and INTZ’s ongoing struggles with execution in group play.

This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET.

This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ.

This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒ
$0
āļ§āļąāļ™āļŠāļīāđ‰āļ™āļŠāļļāļ”
Jun 29, 2026
āļ•āļĨāļēāļ”āđ€āļ›āļīāļ”āđ€āļĄāļ·āđˆāļ­
Jun 27, 2026, 8:50 PM ET

āđāļŦāļĨāđˆāļ‡āļ‚āđ‰āļ­āļĄāļđāļĨāļāļēāļĢāļ•āļąāļ”āļŠāļīāļ™āļœāļĨ

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Fluxo W7M and INTZ in the South America League Stage 1 Group Stage, initially scheduled for June 28 at 3:45PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

āļĢāļ°āļ§āļąāļ‡āļĨāļīāļ‡āļāđŒāļ āļēāļĒāļ™āļ­āļ

āļ„āļģāļ–āļēāļĄāļ—āļĩāđˆāļžāļšāļšāđˆāļ­āļĒ

āļ•āļĨāļēāļ” â€œINTZ vs. Fluxo W7M” āļšāļ™ Polymarket āđƒāļŦāđ‰āļ„āļļāļ“āđ€āļ—āļĢāļ”āļœāļĨāđāļĄāļ•āļŠāđŒ Rainbow Six Siege āļĢāļ°āļŦāļ§āđˆāļēāļ‡ INTZ āļāļąāļš Fluxo W7M āđƒāļ™āļ—āļąāļ§āļĢāđŒāļ™āļēāđ€āļĄāļ™āļ•āđŒ South America League āļāļģāļŦāļ™āļ”āļ§āļąāļ™āļ—āļĩāđˆ June 28, 2026 āđ€āļ§āļĨāļē 3:45 PM ET āđ€āļ›āđ‡āļ™āļ‹āļĩāļĢāļĩāļŠāđŒ Best of 1 āļ•āļĨāļēāļ”āļŦāļĨāļąāļāļ„āļ·āļ­ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ — āļ—āļĩāļĄāđ„āļŦāļ™āļˆāļ°āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ — āđ‚āļ”āļĒ INTZ āļĢāļēāļ„āļēāļ­āļĒāļđāđˆāļ—āļĩāđˆ 18ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 18%) āđāļĨāļ° Fluxo W7M āļ—āļĩāđˆ 83ÂĒ (83%) āļ™āļ­āļāļˆāļēāļ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļ•āļĨāļēāļ”āļ­āļĩāļŠāļ›āļ­āļĢāđŒāļ•āļšāļ™ Polymarket āļ­āļēāļˆāļĄāļĩāļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ āđƒāļŦāđ‰āļ„āļļāļ“āļĄāļĩāļŦāļĨāļēāļĒāļ—āļēāļ‡āđƒāļ™āļāļēāļĢāđ€āļ—āļĢāļ”āđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰ āļĢāļēāļ„āļēāļŠāļ°āļ—āđ‰āļ­āļ™āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļˆāļēāļāļāļđāļ‡āļŠāļ™ āļŦāļļāđ‰āļ™āļ—āļĩāđˆāļ–āļđāļāļ•āđ‰āļ­āļ‡āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ•āļĨāļēāļ”āļ›āļīāļ”āļŦāļĨāļąāļ‡āđāļĄāļ•āļŠāđŒāļˆāļš

āļ“ āļ‚āļ“āļ°āļ™āļĩāđ‰ āļ•āļĨāļēāļ” â€œINTZ vs. Fluxo W7M” āļĄāļĩāļ›āļĢāļīāļĄāļēāļ“āļāļēāļĢāđ€āļ—āļĢāļ”āļĢāļ§āļĄ $NaN āļˆāļēāļāļ—āļļāļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ” (moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ, āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game, āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄ) āļ›āļĢāļīāļĄāļēāļ“āļ™āļĩāđ‰āļŠāļ°āļ—āđ‰āļ­āļ™āļāļēāļĢāļĄāļĩāļŠāđˆāļ§āļ™āļĢāđˆāļ§āļĄāļˆāļēāļāļŠāļļāļĄāļŠāļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒ Polymarket āđāļĨāļ°āļĒāļīāđˆāļ‡āļĄāļĩāđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļĄāļēāļ āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļāđ‡āļĒāļīāđˆāļ‡āļ™āđˆāļēāđ€āļŠāļ·āđˆāļ­āļ–āļ·āļ­ āļ„āļļāļ“āļŠāļēāļĄāļēāļĢāļ–āļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āļĢāļēāļ„āļēāļŠāļ”āđāļĨāļ°āđ€āļ—āļĢāļ”āļ•āļĨāļēāļ”āđƒāļ”āļāđ‡āđ„āļ”āđ‰āđƒāļ™āļŦāļ™āđ‰āļēāļ™āļĩāđ‰

āđ€āļ—āļĢāļ” â€œINTZ vs. Fluxo W7M” āđ‚āļ”āļĒāđ€āļĢāļīāđˆāļĄāļˆāļēāļāđ€āļĨāļ·āļ­āļāļ›āļĢāļ°āđ€āļ āļ—āļ•āļĨāļēāļ”: Moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ (āļ—āļĩāļĄāđ„āļŦāļ™āļŠāļ™āļ°āđāļĄāļ•āļŠāđŒ), āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° Game (āđƒāļ„āļĢāļŠāļ™āļ° game āđ€āļ‰āļžāļēāļ°āđƒāļ™āļ‹āļĩāļĢāļĩāļŠāđŒ), āđāļŪāļ™āļ”āļīāđāļ„āļ› Game (āļŠāđˆāļ§āļ™āļ•āđˆāļēāļ‡āļŠāļ™āļ° game), āļŦāļĢāļ·āļ­āļˆāļģāļ™āļ§āļ™ Games āļĢāļ§āļĄ (āļŠāļđāļ‡/āļ•āđˆāļģāļ‚āļ­āļ‡āļˆāļģāļ™āļ§āļ™ games āļ—āļĩāđˆāđ€āļĨāđˆāļ™) āđāļ•āđˆāļĨāļ°āļ•āļĨāļēāļ”āđāļŠāļ”āļ‡āļĢāļēāļ„āļēāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡āđāļ•āđˆāļĨāļ°āļāđˆāļēāļĒ â€” āđ€āļŠāđˆāļ™ moneyline āđāļŠāļ”āļ‡ INTZ āļ—āļĩāđˆ 18ÂĒ āđāļĨāļ° FLUXOW āļ—āļĩāđˆ 83ÂĒ āđ€āļĨāļ·āļ­āļāļāđˆāļēāļĒāļ—āļĩāđˆāļ•āđ‰āļ­āļ‡āļāļēāļĢāđ€āļ—āļĢāļ” āđ€āļĨāļ·āļ­āļ Buy āđ€āļžāļ·āđˆāļ­āđ€āļ›āļīāļ”āļ•āļģāđāļŦāļ™āđˆāļ‡āļŦāļĢāļ·āļ­ Sell āđ€āļžāļ·āđˆāļ­āļ›āļīāļ” āđƒāļŠāđˆāļˆāļģāļ™āļ§āļ™āđ€āļ‡āļīāļ™ āđāļĨāđ‰āļ§āļāļ” Trade āļ–āđ‰āļēāļāđˆāļēāļĒāļ—āļĩāđˆāļ„āļļāļ“āđ€āļĨāļ·āļ­āļāļ–āļđāļāļ•āđ‰āļ­āļ‡āđ€āļĄāļ·āđˆāļ­āđāļĄāļ•āļŠāđŒāļˆāļšāđāļĨāļ°āļ•āļĨāļēāļ”āļ›āļīāļ” āļŦāļļāđ‰āļ™āļˆāđˆāļēāļĒāļ­āļ­āļ $1 āļ•āđˆāļ­āļŦāļļāđ‰āļ™ āļ–āđ‰āļēāđ„āļĄāđˆāļ–āļđāļāļˆāļ°āđ„āļ”āđ‰ $0 āļ„āļļāļ“āļĒāļąāļ‡āļ‚āļēāļĒāļŦāļļāđ‰āļ™āđ„āļ”āđ‰āļ—āļļāļāđ€āļĄāļ·āđˆāļ­āļāđˆāļ­āļ™āđāļĄāļ•āļŠāđŒāļˆāļšāđ€āļžāļ·āđˆāļ­āļĨāđ‡āļ­āļāļāļģāđ„āļĢāļŦāļĢāļ·āļ­āļ•āļąāļ”āļ‚āļēāļ”āļ—āļļāļ™

āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒāļ›āļąāļˆāļˆāļļāļšāļąāļ™āļ‚āļ­āļ‡ â€œINTZ vs. Fluxo W7M” āđāļŠāļ”āļ‡ INTZ āļ—āļĩāđˆ 18ÂĒ (āļ„āļ§āļēāļĄāļ™āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ‚āļ”āļĒāļ™āļąāļĒ 18%) āđāļĨāļ° Fluxo W7M āļ—āļĩāđˆ 83ÂĒ (83%) āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļ‚āļ“āļ°āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ‹āļ·āđ‰āļ­āļ‚āļēāļĒāļŦāļļāđ‰āļ™ āļŠāļ°āļ—āđ‰āļ­āļ™āļĄāļļāļĄāļĄāļ­āļ‡āļĢāļ§āļĄāļĨāđˆāļēāļŠāļļāļ”āļ§āđˆāļēāđāļĄāļ•āļŠāđŒāļ™āļĩāđ‰āļˆāļ°āđ€āļ›āđ‡āļ™āļĒāļąāļ‡āđ„āļ‡ āļāļĨāļąāļšāļĄāļēāļ”āļđāļšāđˆāļ­āļĒāđ† āļŦāļĢāļ·āļ­āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļāđˆāļ­āļ™āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡

āđ„āļ”āđ‰ āļ„āļļāļ“āđ„āļĄāđˆāļ•āđ‰āļ­āļ‡āđ€āļ—āļĢāļ”āđ€āļžāļ·āđˆāļ­āļ•āļīāļ”āļ•āļēāļĄāļ‚āđ‰āļ­āļĄāļđāļĨ āļŦāļ™āđ‰āļēāļ™āļĩāđ‰āļ—āļģāļŦāļ™āđ‰āļēāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ•āļąāļ§āļ•āļīāļ”āļ•āļēāļĄāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļŠāļ”āļŠāļģāļŦāļĢāļąāļšāđāļĄāļ•āļŠāđŒ INTZ vs. Fluxo W7M āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡ moneyline āļ‹āļĩāļĢāļĩāļŠāđŒ āļœāļđāđ‰āļŠāļ™āļ°āđāļ•āđˆāļĨāļ° game āđāļŪāļ™āļ”āļīāđāļ„āļ› game āđāļĨāļ°āļˆāļģāļ™āļ§āļ™ games āļĢāļ§āļĄāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļ­āļąāļ›āđ€āļ”āļ•āđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāđ€āļĄāļ·āđˆāļ­āļĄāļĩāļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļĄāđˆ āļ„āļļāļ“āđƒāļŠāđ‰āļāļĢāļēāļŸāļ•āļīāļ”āļ•āļēāļĄāļāļēāļĢāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§āļ‚āļ­āļ‡āđ„āļĨāļ™āđŒāđ€āļĄāļ·āđˆāļ­āđƒāļāļĨāđ‰āđ€āļ§āļĨāļēāđāļ‚āđˆāļ‡ â€” āļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡āļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āļĄāļąāļāļšāđˆāļ‡āļšāļ­āļāļ‚āđ‰āļ­āļĄāļđāļĨāđƒāļŦāļĄāđˆāđ€āļŠāđˆāļ™ āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļĢāļēāļĒāļŠāļ·āđˆāļ­ āļŸāļ­āļĢāđŒāļĄāļĨāđˆāļēāļŠāļļāļ” āļŦāļĢāļ·āļ­āļāļēāļĢāđ€āļ—āļĢāļ”āđƒāļŦāļāđˆ āļĨāļ­āļ‡āļ”āļđ Head to Head, Form Guide āđāļĨāļ° Map Winrate āđƒāļ™āļšāļēāļ‡āđāļĄāļ•āļŠāđŒāđ€āļžāļ·āđˆāļ­āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļŠāļīāļ‡āļĨāļķāļ āļšāļļāđŠāļāļĄāļēāļĢāđŒāļāļŦāļ™āđ‰āļēāļ™āļĩāđ‰ āļ”āļđāļŠāđˆāļ§āļ™āļ„āļ­āļĄāđ€āļĄāļ™āļ•āđŒāđ€āļžāļ·āđˆāļ­āļ­āđˆāļēāļ™āļ„āļ§āļēāļĄāđ€āļŦāđ‡āļ™āđ€āļ—āļĢāļ”āđ€āļ”āļ­āļĢāđŒāļ­āļ·āđˆāļ™ āđāļĨāļ°āđƒāļŠāđ‰āļŸāļīāļĨāđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļ‡āđ€āļ§āļĨāļēāļšāļ™āļāļĢāļēāļŸāđ€āļžāļ·āđˆāļ­āļ”āļđāļ­āļąāļ•āļĢāļēāļ•āđˆāļ­āļĢāļ­āļ‡āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āđ€āļ›āđ‡āļ™āļŦāļ™āđ‰āļēāļ•āđˆāļēāļ‡āļŸāļĢāļĩāđāļšāļšāđ€āļĢāļĩāļĒāļĨāđ„āļ—āļĄāđŒāļŠāļđāđˆāļ„āļ§āļēāļĄāļ„āļēāļ”āļŦāļ§āļąāļ‡āļ‚āļ­āļ‡āļ•āļĨāļēāļ”