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icon for Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map.

Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map.

icon for Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map.

Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map.

50% โอกาส
Polymarket
ใหม่
50% โอกาส
Polymarket
ใหม่
This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No." Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source. The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes." If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No." The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.In the upcoming BLAST Premier Bounty 2026 Season 2, featuring 32 CS2 teams across online groups and Malta LAN playoffs, trader consensus sits near even on whether any player exceeds 500 utility damage in one map. Historical pro benchmarks show this threshold is reachable, with documented single-map totals surpassing 900-1,250 through sustained grenade, molotov, and flash usage on utility-heavy maps like Dust2 or Mirage. Factors balancing the market include roster compositions emphasizing IGLs and entry roles with high util volume, map pool selection, and round economy favoring nade spam, offset by defensive playstyles, shorter maps, or teams prioritizing rifles over executes. Recent team announcements and minor roster adjustments have not materially shifted expectations, leaving outcomes dependent on in-event momentum and specific matchups.

This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No."

Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source.

The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes."

If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No."

The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.
ปริมาณการซื้อขาย
$0
ตลาดเปิดเมื่อ
Jul 9, 2026, 1:55 PM ET
This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No." Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source. The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes." If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No." The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.
This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No." Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source. The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes." If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No." The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.In the upcoming BLAST Premier Bounty 2026 Season 2, featuring 32 CS2 teams across online groups and Malta LAN playoffs, trader consensus sits near even on whether any player exceeds 500 utility damage in one map. Historical pro benchmarks show this threshold is reachable, with documented single-map totals surpassing 900-1,250 through sustained grenade, molotov, and flash usage on utility-heavy maps like Dust2 or Mirage. Factors balancing the market include roster compositions emphasizing IGLs and entry roles with high util volume, map pool selection, and round economy favoring nade spam, offset by defensive playstyles, shorter maps, or teams prioritizing rifles over executes. Recent team announcements and minor roster adjustments have not materially shifted expectations, leaving outcomes dependent on in-event momentum and specific matchups.

This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No."

Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source.

The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes."

If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No."

The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.
ปริมาณการซื้อขาย
$0
ตลาดเปิดเมื่อ
Jul 9, 2026, 1:55 PM ET
This market will resolve "Yes" if any single player records more than 500 utility damage on a single map during the playoffs (the top-8 LAN Finals bracket) of BLAST Bounty 2026 Season 2, scheduled for July 21, 2026 to August 2, 2026. Otherwise, this market will resolve "No." Utility damage is the damage a player deals to opponents with grenades (HE grenades, Molotovs/incendiaries, and other utility), as recorded by the resolution source. The threshold must be exceeded by one player on one individual completed map; utility damage totaled across multiple maps or a series does not count. A single player exceeding 500 utility damage on any one playoff map resolves this market "Yes." If BLAST Bounty 2026 Season 2 is cancelled, or the playoffs are not completed such that results are not determined by August 16, 2026, 11:59 PM ET, this market will resolve "No." The resolution source for this market will be official information from HLTV (https://www.hltv.org); however, a consensus of credible reporting may also be used.

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คำถามที่พบบ่อย

"Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map." เป็นตลาดทำนายผลบน Polymarket ที่นักเทรดซื้อและขายหุ้น "Yes" หรือ "No" ตามความเชื่อว่าเหตุการณ์นี้จะเกิดขึ้นหรือไม่ ความน่าจะเป็นจากฝูงชนในปัจจุบันคือ 50% สำหรับ "Yes" ตัวอย่างเช่น ถ้า "Yes" มีราคา 50¢ แปลว่าตลาดให้โอกาส 50% ที่เหตุการณ์นี้จะเกิดขึ้น อัตราเหล่านี้เปลี่ยนแปลงตลอดเวลาตามที่นักเทรดตอบสนองต่อข้อมูลและพัฒนาการใหม่ หุ้นในผลลัพธ์ที่ถูกต้องสามารถแลกได้ $1 ต่อหุ้นเมื่อตลาดตัดสินผล

"Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map." เป็นตลาดที่เพิ่งสร้างใหม่บน Polymarket เปิดเมื่อ Jul 9, 2026 ในฐานะตลาดใหม่ นี่คือโอกาสของคุณที่จะเป็นหนึ่งในนักเทรดกลุ่มแรกที่ตั้งอัตราและสร้างสัญญาณราคาเริ่มต้น คุณยังสามารถบุ๊กมาร์กหน้านี้เพื่อติดตามปริมาณและกิจกรรมการซื้อขายเมื่อตลาดเริ่มคึกคัก

ในการเทรด "Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map." เพียงเลือกว่าคุณเชื่อว่าคำตอบคือ "Yes" หรือ "No" แต่ละฝั่งมีราคาปัจจุบันที่สะท้อนความน่าจะเป็นโดยนัยของตลาด ใส่จำนวนเงินแล้วกด "Trade" ถ้าคุณซื้อหุ้น "Yes" และผลลัพธ์ตัดสินเป็น "Yes" แต่ละหุ้นจ่าย $1 ถ้าตัดสินเป็น "No" หุ้น "Yes" ของคุณจ่าย $0 คุณยังสามารถขายหุ้นได้ตลอดเวลาก่อนการตัดสินผลหากต้องการล็อกกำไรหรือตัดขาดทุน

ความน่าจะเป็นปัจจุบันสำหรับ "Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map." คือ 50% สำหรับ "Yes" นั่นหมายความว่าฝูงชน Polymarket เชื่อว่ามีโอกาส 50% ที่เหตุการณ์นี้จะเกิดขึ้น อัตราเหล่านี้อัปเดตแบบเรียลไทม์ตามการเทรดจริง ให้สัญญาณที่อัปเดตต่อเนื่องว่าตลาดคาดว่าอะไรจะเกิดขึ้น

กฎการตัดสินผลของ "Blast Bounty 2026 Season 2: Any Player Does More than 500 Util Damage in a Single Map." กำหนดอย่างชัดเจนว่าต้องเกิดอะไรขึ้นเพื่อให้แต่ละผลลัพธ์ถูกประกาศเป็นผู้ชนะ รวมถึงแหล่งข้อมูลอย่างเป็นทางการที่ใช้ตัดสินผล คุณสามารถตรวจสอบเกณฑ์การตัดสินผลทั้งหมดได้ในส่วน "กฎ" บนหน้านี้เหนือความคิดเห็น เราแนะนำให้อ่านกฎอย่างละเอียดก่อนเทรด เพราะกฎระบุเงื่อนไขเฉพาะ กรณีพิเศษ และแหล่งข้อมูลที่ควบคุมการตัดสินตลาดนี้