League of Legends holds a narrow lead in trader pricing for the 2026 Esports Awards Game of the Year amid open public voting through November, reflecting its sustained dominance through major international leagues, roster stability, and consistent high viewership. Counter-Strike 2 follows with solid support tied to its strong tournament circuit and recent recognition at prior awards, while Valorant, Dota 2, Mobile Legends: Bang Bang, and others remain competitive due to active patches, growing esports ecosystems, and dedicated regional fanbases. The bunched probabilities highlight how ongoing events like the Esports World Cup, meta shifts, and daily voting dynamics allow multiple established titles to vie closely without a clear runaway favorite.
สรุปจาก AI ทดลองที่อ้างอิงข้อมูลจาก Polymarket ไม่ใช่คำแนะนำในการเทรดและไม่มีผลต่อการตัดสินตลาดนี้ · อัปเดตแล้วLeague of Legends 54%
Counter-Strike 2 26%
Valorant 13.8%
Dota 2 7.8%
$13,076 ปริมาณ
$13,076 ปริมาณ
League of Legends
54%
Counter-Strike 2
26%
Valorant
14%
Dota 2
13%
Honor of Kings
4%
Mobile Legends: Bang Bang
4%
PUBG Mobile
4%
Call of Duty
3%
Rainbow 6 Siege
1%
Fortnite
1%
Rocket League
13%
Apex Legends
10%
League of Legends 54%
Counter-Strike 2 26%
Valorant 13.8%
Dota 2 7.8%
$13,076 ปริมาณ
$13,076 ปริมาณ
League of Legends
54%
Counter-Strike 2
26%
Valorant
14%
Dota 2
13%
Honor of Kings
4%
Mobile Legends: Bang Bang
4%
PUBG Mobile
4%
Call of Duty
3%
Rainbow 6 Siege
1%
Fortnite
1%
Rocket League
13%
Apex Legends
10%
If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
ตลาดเปิดเมื่อ: Aug 7, 2026, 4:30 PM ET
Resolver
0x69c47De9D...If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...League of Legends holds a narrow lead in trader pricing for the 2026 Esports Awards Game of the Year amid open public voting through November, reflecting its sustained dominance through major international leagues, roster stability, and consistent high viewership. Counter-Strike 2 follows with solid support tied to its strong tournament circuit and recent recognition at prior awards, while Valorant, Dota 2, Mobile Legends: Bang Bang, and others remain competitive due to active patches, growing esports ecosystems, and dedicated regional fanbases. The bunched probabilities highlight how ongoing events like the Esports World Cup, meta shifts, and daily voting dynamics allow multiple established titles to vie closely without a clear runaway favorite.
สรุปจาก AI ทดลองที่อ้างอิงข้อมูลจาก Polymarket ไม่ใช่คำแนะนำในการเทรดและไม่มีผลต่อการตัดสินตลาดนี้ · อัปเดตแล้ว
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