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icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
ใหม่

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
ใหม่

Team Spirit

$0 ปริมาณ

50%

1w

$0 ปริมาณ

50%

PVISION

$0 ปริมาณ

50%

Aurora Gaming

$0 ปริมาณ

50%

Xtreme Gaming

$0 ปริมาณ

50%

Team Yandex

$0 ปริมาณ

50%

Team Falcons

$0 ปริมาณ

50%

Team Liquid

$0 ปริมาณ

50%

BB Team

$0 ปริมาณ

50%

MOUZ

$0 ปริมาณ

50%

PTime

$0 ปริมาณ

50%

OG

$0 ปริมาณ

50%

Virtus.pro

$0 ปริมาณ

50%

LGD Gaming

$0 ปริมาณ

50%

Rune Eaters

$0 ปริมาณ

50%

Level UP

$0 ปริมาณ

50%

Poor Rangers

$0 ปริมาณ

50%

L1 TEAM

$0 ปริมาณ

50%

IC x Insanity

$0 ปริมาณ

50%

Vici Gaming

$0 ปริมาณ

50%

REKONIX

$0 ปริมาณ

50%

GamerLegion

$0 ปริมาณ

50%

Team Nemesis

$0 ปริมาณ

50%

Nigma Galaxy

$0 ปริมาณ

50%

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
ปริมาณการซื้อขาย
$0
ตลาดเปิดเมื่อ
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
ปริมาณการซื้อขาย
$0
ตลาดเปิดเมื่อ
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

"EWC 2026: Team with the Widest Hero Pool" เป็นตลาดทำนายผลบน Polymarket ที่มี 24 ผลลัพธ์ที่เป็นไปได้ โดยนักเทรดซื้อและขายหุ้นตามสิ่งที่เชื่อว่าจะเกิดขึ้น ผลลัพธ์ที่นำอยู่ในปัจจุบันคือ "Team Spirit" ที่ 50% ตามด้วย "1w" ที่ 50% ราคาสะท้อนความน่าจะเป็นจากฝูงชนแบบเรียลไทม์ ตัวอย่างเช่น หุ้นที่มีราคา 50¢ หมายความว่าตลาดให้โอกาส 50% กับผลลัพธ์นั้น อัตราเหล่านี้เปลี่ยนแปลงตลอดเวลาตามที่นักเทรดตอบสนองต่อข้อมูลและพัฒนาการใหม่ หุ้นในผลลัพธ์ที่ถูกต้องสามารถแลกได้ $1 ต่อหุ้นเมื่อตลาดตัดสินผล

"EWC 2026: Team with the Widest Hero Pool" เป็นตลาดที่เพิ่งสร้างใหม่บน Polymarket เปิดเมื่อ Jul 2, 2026 ในฐานะตลาดใหม่ นี่คือโอกาสของคุณที่จะเป็นหนึ่งในนักเทรดกลุ่มแรกที่ตั้งอัตราและสร้างสัญญาณราคาเริ่มต้น คุณยังสามารถบุ๊กมาร์กหน้านี้เพื่อติดตามปริมาณและกิจกรรมการซื้อขายเมื่อตลาดเริ่มคึกคัก

ในการเทรด "EWC 2026: Team with the Widest Hero Pool" ดู 24 ผลลัพธ์ที่มีในหน้านี้ แต่ละผลลัพธ์แสดงราคาปัจจุบันที่เป็นตัวแทนความน่าจะเป็นโดยนัยของตลาด เลือกผลลัพธ์ที่คุณเชื่อว่ามีโอกาสสูงสุด เลือก "Yes" เพื่อเทรดสนับสนุนหรือ "No" เพื่อเทรดคัดค้าน ใส่จำนวนเงินแล้วกด "Trade" ถ้าผลลัพธ์ที่คุณเลือกถูกต้องเมื่อตลาดตัดสินผล หุ้น "Yes" ของคุณจ่าย $1 ต่อหุ้น ถ้าไม่ถูกต้อง จ่าย $0 คุณยังสามารถขายหุ้นได้ตลอดเวลาก่อนการตัดสินผลหากต้องการล็อกกำไรหรือตัดขาดทุน

ตัวเต็งปัจจุบันสำหรับ "EWC 2026: Team with the Widest Hero Pool" คือ "Team Spirit" ที่ 50% ซึ่งหมายความว่าตลาดให้โอกาส 50% กับผลลัพธ์นั้น ผลลัพธ์ที่ตามมาคือ "1w" ที่ 50% อัตราเหล่านี้อัปเดตแบบเรียลไทม์ตามที่นักเทรดซื้อและขายหุ้น จึงสะท้อนมุมมองรวมล่าสุดว่าอะไรมีโอกาสเกิดขึ้นมากที่สุด กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามว่าอัตราเปลี่ยนไปอย่างไรเมื่อมีข้อมูลใหม่

กฎการตัดสินผลของ "EWC 2026: Team with the Widest Hero Pool" กำหนดอย่างชัดเจนว่าต้องเกิดอะไรขึ้นเพื่อให้แต่ละผลลัพธ์ถูกประกาศเป็นผู้ชนะ รวมถึงแหล่งข้อมูลอย่างเป็นทางการที่ใช้ตัดสินผล คุณสามารถตรวจสอบเกณฑ์การตัดสินผลทั้งหมดได้ในส่วน "กฎ" บนหน้านี้เหนือความคิดเห็น เราแนะนำให้อ่านกฎอย่างละเอียดก่อนเทรด เพราะกฎระบุเงื่อนไขเฉพาะ กรณีพิเศษ และแหล่งข้อมูลที่ควบคุมการตัดสินตลาดนี้