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WanZhen Esports Club vs WLT Esports Club

$0.00 Vol.Polymarket

Moneyline

$0 ปริมาณ

Game 1 Winner

$0 ปริมาณ

Game Handicap

$0 ปริมาณ

Total Games

$0 ปริมาณ

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club enters as trader consensus favorite in their BO5 group stage clash against WLT Esports Club in the KPL Growth League, with implied probabilities reflecting WanZhen's superior recent form, including a 3-1 win over mid-table foes last week that boosted their macro execution and objective control. WLT struggles with inconsistent drafts and a 1-3 skid, hampered by reported midlaner benching amid adaptation to the latest Honor of Kings patch emphasizing early-game skirmishes. Head-to-head favors WanZhen 2-1 this season, though WLT's home-map advantage and rest edge could spark an upset if they secure first blood leads. Traders watch for lineup confirmations, as roster tweaks often swing BO5 outcomes in this volatile developmental league.

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
ปริมาณการซื้อขาย
$0
วันสิ้นสุด
Mar 23, 2026
ตลาดเปิดเมื่อ
Mar 22, 2026, 10:00 AM ET

แหล่งข้อมูลการตัดสินผล

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “WLT Esports Club vs. WanZhen Esports Club” บน Polymarket ให้คุณเทรดผลแมตช์ Honor of Kings ระหว่าง WLT Esports Club กับ WanZhen Esports Club ในทัวร์นาเมนต์ KPL Growth League กำหนดวันที่ March 23, 2026 เวลา 1:10 AM ET เป็นซีรีส์ Best of 5 ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย WLT Esports Club ราคาอยู่ที่ 100¢ (ความน่าจะเป็นโดยนัย 100%) และ WanZhen Esports Club ที่ 0¢ (0%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “WLT Esports Club vs. WanZhen Esports Club” มีปริมาณการเทรดรวม $NaN จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ game, แฮนดิแคป game และจำนวน games รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “WLT Esports Club vs. WanZhen Esports Club” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Game (ใครชนะ game เฉพาะในซีรีส์), แฮนดิแคป Game (ส่วนต่างชนะ game), หรือจำนวน Games รวม (สูง/ต่ำของจำนวน games ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง WLT ที่ 100¢ และ WZ ที่ 0¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “WLT Esports Club vs. WanZhen Esports Club” แสดง WLT Esports Club ที่ 100¢ (ความน่าจะเป็นโดยนัย 100%) และ WanZhen Esports Club ที่ 0¢ (0%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ WLT Esports Club vs. WanZhen Esports Club อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด

WanZhen Esports Club vs WLT Esports Club

$0.00 Vol.Polymarket

Moneyline

$0 ปริมาณ

Game 1 Winner

$0 ปริมาณ

Game Handicap

$0 ปริมาณ

Total Games

$0 ปริมาณ

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club enters as trader consensus favorite in their BO5 group stage clash against WLT Esports Club in the KPL Growth League, with implied probabilities reflecting WanZhen's superior recent form, including a 3-1 win over mid-table foes last week that boosted their macro execution and objective control. WLT struggles with inconsistent drafts and a 1-3 skid, hampered by reported midlaner benching amid adaptation to the latest Honor of Kings patch emphasizing early-game skirmishes. Head-to-head favors WanZhen 2-1 this season, though WLT's home-map advantage and rest edge could spark an upset if they secure first blood leads. Traders watch for lineup confirmations, as roster tweaks often swing BO5 outcomes in this volatile developmental league.

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
ปริมาณการซื้อขาย
$0
วันสิ้นสุด
Mar 23, 2026
ตลาดเปิดเมื่อ
Mar 22, 2026, 10:00 AM ET

แหล่งข้อมูลการตัดสินผล

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “WLT Esports Club vs. WanZhen Esports Club” บน Polymarket ให้คุณเทรดผลแมตช์ Honor of Kings ระหว่าง WLT Esports Club กับ WanZhen Esports Club ในทัวร์นาเมนต์ KPL Growth League กำหนดวันที่ March 23, 2026 เวลา 1:10 AM ET เป็นซีรีส์ Best of 5 ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย WLT Esports Club ราคาอยู่ที่ 100¢ (ความน่าจะเป็นโดยนัย 100%) และ WanZhen Esports Club ที่ 0¢ (0%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “WLT Esports Club vs. WanZhen Esports Club” มีปริมาณการเทรดรวม $NaN จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ game, แฮนดิแคป game และจำนวน games รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “WLT Esports Club vs. WanZhen Esports Club” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Game (ใครชนะ game เฉพาะในซีรีส์), แฮนดิแคป Game (ส่วนต่างชนะ game), หรือจำนวน Games รวม (สูง/ต่ำของจำนวน games ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง WLT ที่ 100¢ และ WZ ที่ 0¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “WLT Esports Club vs. WanZhen Esports Club” แสดง WLT Esports Club ที่ 100¢ (ความน่าจะเป็นโดยนัย 100%) และ WanZhen Esports Club ที่ 0¢ (0%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ WLT Esports Club vs. WanZhen Esports Club อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ game แฮนดิแคป game และจำนวน games รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด