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ONSIDE GAMING – T1 Academy

4ว 12ชม
M1
M2
M3
ONSIDE GAMING
ONSIDE GAMING
-
-
-
T1 Academy
T1 Academy
-
-
-
$102.00 Vol.Polymarket

ไลน์ซีรีส์

Moneyline

$102 ปริมาณ

Map 1 Winner

$0 ปริมาณ

Map Handicap

$0 ปริมาณ

Total Maps

$0 ปริมาณ

แมป 1

Map 1 Rounds Handicap

$0 ปริมาณ

Map 1 Total Rounds

$0 ปริมาณ

แมป 2

Map 2 Rounds Handicap

$0 ปริมาณ

Map 2 Total Rounds

$0 ปริมาณ

แมป 3

Map 3 Rounds Handicap

$0 ปริมาณ

Map 3 Total Rounds

$0 ปริมาณ

This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 3 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 2 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 1 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "T1 Academy" if T1 Academy wins 2 or more maps than ONSIDE GAMING in this match. Otherwise, this market will resolve to "ONSIDE GAMING". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "Over" if ONSIDE GAMING and T1 Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win Map 2 against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win Map 2 against ONSIDE GAMING. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win Map 1 against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win Map 1 against ONSIDE GAMING. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ONSIDE GAMING enters the June 24 VCL Korea Split 2 BO3 matchup against T1 Academy as the clear frontrunner, sitting atop the standings at 4-0 with dominant recent map differentials.** The team captured the Split 1 title and has carried that momentum into Split 2, recently sweeping Gen.G Global Academy while posting efficient wins across multiple maps. T1 Academy sits mid-pack around 2-2, showing competitive but inconsistent results after a third-place Split 1 finish. Their academy roster has struggled to match the pace of top sides in head-to-head series this split. Key variables include ONSIDE’s deeper map pool execution and superior recent form versus T1 Academy’s need for upsets in individual maps to stay in series. No major roster or coaching changes have surfaced for either side in the past week, keeping the focus on in-game execution and adaptation within the BO3 format. Standings pressure adds context, as both teams eye playoff positioning in the ongoing regular season.

This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET.

This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy.

This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ปริมาณการซื้อขาย
$102
วันสิ้นสุด
Jun 24, 2026
ตลาดเปิดเมื่อ
Jun 19, 2026, 11:51 AM ET

แหล่งข้อมูลการตัดสินผล

https://vlr.gg
This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “T1 Academy vs. ONSIDE GAMING” บน Polymarket ให้คุณเทรดผลแมตช์ Valorant ระหว่าง T1 Academy กับ ONSIDE GAMING ในทัวร์นาเมนต์ VCL กำหนดวันที่ June 24, 2026 เวลา 4:00 AM ET ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย T1 Academy ราคาอยู่ที่ 41¢ (ความน่าจะเป็นโดยนัย 41%) และ ONSIDE GAMING ที่ 60¢ (60%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ map แฮนดิแคป map และจำนวน maps รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “T1 Academy vs. ONSIDE GAMING” มีปริมาณการเทรดรวม $102 จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ map, แฮนดิแคป map และจำนวน maps รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “T1 Academy vs. ONSIDE GAMING” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Map (ใครชนะ map เฉพาะในซีรีส์), แฮนดิแคป Map (ส่วนต่างชนะ map), หรือจำนวน Maps รวม (สูง/ต่ำของจำนวน maps ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง T1A ที่ 41¢ และ OSG ที่ 60¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “T1 Academy vs. ONSIDE GAMING” แสดง T1 Academy ที่ 41¢ (ความน่าจะเป็นโดยนัย 41%) และ ONSIDE GAMING ที่ 60¢ (60%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ T1 Academy vs. ONSIDE GAMING อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ map แฮนดิแคป map และจำนวน maps รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด

ONSIDE GAMING – T1 Academy

4ว 12ชม
M1
M2
M3
ONSIDE GAMING
ONSIDE GAMING
-
-
-
T1 Academy
T1 Academy
-
-
-
$102.00 Vol.Polymarket

ไลน์ซีรีส์

Moneyline

$102 ปริมาณ

Map 1 Winner

$0 ปริมาณ

Map Handicap

$0 ปริมาณ

Total Maps

$0 ปริมาณ

แมป 1

Map 1 Rounds Handicap

$0 ปริมาณ

Map 1 Total Rounds

$0 ปริมาณ

แมป 2

Map 2 Rounds Handicap

$0 ปริมาณ

Map 2 Total Rounds

$0 ปริมาณ

แมป 3

Map 3 Rounds Handicap

$0 ปริมาณ

Map 3 Total Rounds

$0 ปริมาณ

This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 3 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 2 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between T1 Academy and ONSIDE GAMING in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "T1 Academy" if T1 Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. T1 Academy's round total on Map 1 exceeds ONSIDE GAMING's by 3 or more). Otherwise, this market will resolve to "ONSIDE GAMING". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "T1 Academy" if T1 Academy wins 2 or more maps than ONSIDE GAMING in this match. Otherwise, this market will resolve to "ONSIDE GAMING". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "Over" if ONSIDE GAMING and T1 Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win Map 2 against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win Map 2 against ONSIDE GAMING. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win Map 1 against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win Map 1 against ONSIDE GAMING. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.**ONSIDE GAMING enters the June 24 VCL Korea Split 2 BO3 matchup against T1 Academy as the clear frontrunner, sitting atop the standings at 4-0 with dominant recent map differentials.** The team captured the Split 1 title and has carried that momentum into Split 2, recently sweeping Gen.G Global Academy while posting efficient wins across multiple maps. T1 Academy sits mid-pack around 2-2, showing competitive but inconsistent results after a third-place Split 1 finish. Their academy roster has struggled to match the pace of top sides in head-to-head series this split. Key variables include ONSIDE’s deeper map pool execution and superior recent form versus T1 Academy’s need for upsets in individual maps to stay in series. No major roster or coaching changes have surfaced for either side in the past week, keeping the focus on in-game execution and adaptation within the BO3 format. Standings pressure adds context, as both teams eye playoff positioning in the ongoing regular season.

This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET.

This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy.

This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ปริมาณการซื้อขาย
$102
วันสิ้นสุด
Jun 24, 2026
ตลาดเปิดเมื่อ
Jun 19, 2026, 11:51 AM ET

แหล่งข้อมูลการตัดสินผล

https://vlr.gg
This market refers to the Valorant match between ONSIDE GAMING and T1 Academy in the VCL Korea: Regular Season, initially scheduled for June 24 at 4:00AM ET. This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against ONSIDE GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

ระวังลิงก์ภายนอก

คำถามที่พบบ่อย

ตลาด “T1 Academy vs. ONSIDE GAMING” บน Polymarket ให้คุณเทรดผลแมตช์ Valorant ระหว่าง T1 Academy กับ ONSIDE GAMING ในทัวร์นาเมนต์ VCL กำหนดวันที่ June 24, 2026 เวลา 4:00 AM ET ตลาดหลักคือ moneyline ซีรีส์ — ทีมไหนจะชนะแมตช์ — โดย T1 Academy ราคาอยู่ที่ 41¢ (ความน่าจะเป็นโดยนัย 41%) และ ONSIDE GAMING ที่ 60¢ (60%) นอกจาก moneyline ซีรีส์ ตลาดอีสปอร์ตบน Polymarket อาจมีผู้ชนะแต่ละ map แฮนดิแคป map และจำนวน maps รวม ให้คุณมีหลายทางในการเทรดแมตช์นี้ ราคาสะท้อนความน่าจะเป็นแบบเรียลไทม์จากฝูงชน หุ้นที่ถูกต้องจ่ายออก $1 ต่อหุ้นเมื่อตลาดปิดหลังแมตช์จบ

ณ ขณะนี้ ตลาด “T1 Academy vs. ONSIDE GAMING” มีปริมาณการเทรดรวม $102 จากทุกประเภทตลาด (moneyline ซีรีส์, ผู้ชนะแต่ละ map, แฮนดิแคป map และจำนวน maps รวม) ปริมาณนี้สะท้อนการมีส่วนร่วมจากชุมชนเทรดเดอร์ Polymarket และยิ่งมีเทรดเดอร์มาก อัตราต่อรองก็ยิ่งน่าเชื่อถือ คุณสามารถติดตามการเคลื่อนไหวของราคาสดและเทรดตลาดใดก็ได้ในหน้านี้

เทรด “T1 Academy vs. ONSIDE GAMING” โดยเริ่มจากเลือกประเภทตลาด: Moneyline ซีรีส์ (ทีมไหนชนะแมตช์), ผู้ชนะแต่ละ Map (ใครชนะ map เฉพาะในซีรีส์), แฮนดิแคป Map (ส่วนต่างชนะ map), หรือจำนวน Maps รวม (สูง/ต่ำของจำนวน maps ที่เล่น) แต่ละตลาดแสดงราคาปัจจุบันของแต่ละฝ่าย — เช่น moneyline แสดง T1A ที่ 41¢ และ OSG ที่ 60¢ เลือกฝ่ายที่ต้องการเทรด เลือก Buy เพื่อเปิดตำแหน่งหรือ Sell เพื่อปิด ใส่จำนวนเงิน แล้วกด Trade ถ้าฝ่ายที่คุณเลือกถูกต้องเมื่อแมตช์จบและตลาดปิด หุ้นจ่ายออก $1 ต่อหุ้น ถ้าไม่ถูกจะได้ $0 คุณยังขายหุ้นได้ทุกเมื่อก่อนแมตช์จบเพื่อล็อกกำไรหรือตัดขาดทุน

อัตราต่อรอง moneyline ซีรีส์ปัจจุบันของ “T1 Academy vs. ONSIDE GAMING” แสดง T1 Academy ที่ 41¢ (ความน่าจะเป็นโดยนัย 41%) และ ONSIDE GAMING ที่ 60¢ (60%) อัตราต่อรองทั้งหมดอัปเดตแบบเรียลไทม์ขณะเทรดเดอร์ซื้อขายหุ้น สะท้อนมุมมองรวมล่าสุดว่าแมตช์นี้จะเป็นยังไง กลับมาดูบ่อยๆ หรือบุ๊กมาร์กหน้านี้เพื่อติดตามอัตราต่อรองเปลี่ยนแปลงก่อนเวลาแข่ง

ได้ คุณไม่ต้องเทรดเพื่อติดตามข้อมูล หน้านี้ทำหน้าที่เป็นตัวติดตามอัตราต่อรองสดสำหรับแมตช์ T1 Academy vs. ONSIDE GAMING อัตราต่อรอง moneyline ซีรีส์ ผู้ชนะแต่ละ map แฮนดิแคป map และจำนวน maps รวมทั้งหมดอัปเดตแบบเรียลไทม์เมื่อมีการเทรดใหม่ คุณใช้กราฟติดตามการเคลื่อนไหวของไลน์เมื่อใกล้เวลาแข่ง — การเปลี่ยนแปลงอัตราต่อรองมักบ่งบอกข้อมูลใหม่เช่น เปลี่ยนรายชื่อ ฟอร์มล่าสุด หรือการเทรดใหญ่ ลองดู Head to Head, Form Guide และ Map Winrate ในบางแมตช์เพื่อข้อมูลเชิงลึก บุ๊กมาร์กหน้านี้ ดูส่วนคอมเมนต์เพื่ออ่านความเห็นเทรดเดอร์อื่น และใช้ฟิลเตอร์ช่วงเวลาบนกราฟเพื่อดูอัตราต่อรองเปลี่ยนแปลง เป็นหน้าต่างฟรีแบบเรียลไทม์สู่ความคาดหวังของตลาด